Hi, Polycount forum. I and my friend beginners on this forum and modeling. I started with the concept of medusa bow. In the future post will be updated. Please Criticize our item's and give advice.
Hey guys so i have made a kunkka item but the tris i have on it are around 750, and the tri limit for a kunkka weapon is 600. So, if i import it would it work or not?
My first custom skin attempt for P90, please give me feedback :) Item link -http://steamcommunity.com/sharedfiles/filedetails/?id=247083197 Workshop link -http://steamcommunity.com/id/josiaherica/myworkshopfiles/
Insanity pack for Pudge! Rate and fave each item separately please.. if you like of-course. =) (weapons coming soon) Set Link: http://steamcommunity.com/workshop/filedetails/?id=101594674
I will make a group of girls on a shopping day. I choose for this illustration Jinx, Miss Fortune, Ashe, Caitlyn and Sivir. They will be shopping weapons, skins and items from the game.
latestreally small update on the lowpoly version. Currently at around 10k triangles. Some items are already UV'ed, ill show the UVs when I finish them.
I saw the thread in general discussion earlier, so I'm crossposting my response from there: I've been working for about 3-4 years with a manual chamfer workflow and the last 2 years with opensubd, so here are my pros and cons: opensubd (or similar): pros: - cleaner basemesh, much easier to make tweaks and changes (no…
It doesn't in a half of folders on my PC . Find nothing at all, no specific pattern. Even when you ask just for any file . Not sure even if it's Adobe issue since it worked just fine few years ago. Adobe suggests to check in "show items in subfolders" but it fixes nothing on my end. Does anyone know a fix for that?
I have implemented a Quick/Iterate Save feature as requested by Justin DeVore. Sorry. No Gif for this. Should be pretty self-explanatory. You guys are smart fellows. To start the "Iterate Save", first chose or create a file with the "Set Save" button. In most cases you will be choosing the file you already have open…