@iam717 So if I got this correctly, you essentially want a form of post processing for baked textures? If that's the case, I'm curious to know for what bake types and exact benefit? Would channel packing and compression(i.e. Normal xyz to Normal zy) also be something of a value to you? Not to stray too much off topic but…
Dear Forum users, The Forgotten Hope 2 team is looking for talented modders with a passion for World War II and commitment to work hard. We need new fresh talent for our next campaign, the Russian front. The modification for the Battlefield 2 engine was released on December 14th 2007 and and won the 2010 Moddb players…
Hello, I'm looking for a 3d artist to convert a 3d model of the Jaguar f-type from 3ds max to Unreal Engine 4 The modeling is done. It needs UVs and materials in UE4. Please make me an offer (time and price) on this thread. Thanks
Hey, I've been working on this project for some time now and I have most of the forms in. So I was hoping I could get some feedback before I move into more details. Thanks guys. Original concept by Crafit studios
Hi guys! I'm working on a simple tool in maxscript for my own practice. The script works fine when I'm testing it out, however, when I shutdown max and start the tool for the first time, I get the following error: --Type error: Call needs function or class, got: undefined But when I close the rollout and re-run the exact…
Hi. My name's Ryan and I've been working with 3DS Max for a few years now. I started out taking some classes online and I've been trying to improve my modeling skills. It's been a struggle for me when it comes to character modeling but I think I've improved somewhat and I would like to share one of my works-in-progress. I…
Hello, I recently finished my game ready Arisaka Type-38 rifle and would like to know if this is portfolio ready? Here is the Artstation link: https://www.artstation.com/artwork/Z58zzG Attached are some sample images and the main reference I have been following. Thanks!
Hey guys long time lurker this is my first thread and contest on polycount im gonna have a go at Dr mundo I thought id do a Dr jekyll and mr Hyde spin not to sure how well its going to read from game view i might abandon this idea and go in a different direction i would love to hear any thoughts or crits this is as far as…
Looking for additional character modelers to work alongside existing designers who can style match the examples. As well as individuals well versed in editing existing models. Currently, we operate in Blender and use the Unity engine. Our motion capture is done via Xsens. Familiarity with Blender required and Unity is…
Hey everybody, my name is Fahd and i'm new to to unreal engine as well as polycount. my question is, is it possible to create cinema 4d & octane type art ( mostly still renders) wihtin unreal engine? if so, what are some good ressources to get started. Thank you!