Hi, I have a new animation showcase up on vimeo and artstation: Genji Animation Spotlight This is part of a bigger post featuring artwork from various disciplines Heroes of the Storm 2.0 Art Blast Cheers!
Inflating your highpoly sounds like maybe a misinterpretation of a technique I know from Heroes of the Storm. Sculpts were given a slight inflate before the maps were baked to create thicker edge highlights. It ah, works a lot better with a dynameshed sculpt than it does with a hardsurface model.