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Looking for game object modeler for hero object (vintage truck)

bitfry
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bitfry polycounter lvl 5
Greetings folks. We're looking to hire a very skilled modeler who can re-create the vintage truck seen in the attached image. The truck will be used as a so called hero object (meaning one of the most visible and important pieces in the scene) in our upcoming game for next-generation consoles.

We're using the UDK at the moment, so familiarity with creating UDK or UE3 as well as creating the materials needed to get the right vivid look for in-game rendering would be highly preferable to someone who's solely focused on modeling within a content package.

This is a paid project, with cost being negotiable but tracking to market rates or market+ for exceptional talent (which we prefer). We are looking for someone with very strong talent and attention to quality and detail.

Bit Fry's team consists of veterans from the game and film industry, with credits that include many AAA titles, including The Last of Us, the Uncharted series, America's Army: Proving Ground, Guitar Hero 2, Forza Motorsport 2, Transformers 2 & 3 (film), Tron: Legacy (film), Curious George (film), Home Alone (film), Teen Wolf (film), and many others.

This is a great opportunity get involved with an up and coming independent studio with a short engagement, which will likely grow into additional work.

Please send all inquiries to ben@bitfry.com (preferable) - or private message me on this site (however email would be preferable).

If you have any further questions, don't hesitate to ask on this thread as well so everyone can see the answers.
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