Hey All! Here's a fanart I made of Raiden from MG Rising. Let me know what you think ^^ Here's the artstation post if you wanna see close-ups and detail: https://www.artstation.com/artwork/KOX2VR
i am working on a personal house-modeling proyect. i pretty much know how to move, modify, transform (etc) objects to give them a form, Hooowever.. i can't manage to work with verticles properly. this image represents the issue i'm dealing with now: [and it's literally the feature i need the most] .. i want to connect the…
This is my first real post here. Just thought I'd show you guys what I've been working on. I'm actually fairly new to subdivision modeling. Been messing around with smaller experiments here and there, but this is my first real subdivision model. Any critiques or comments are greatly appreciated.
Hi, I downloaded this shader called Cryengine 3 vertex blend shader. I changed my viewport driver to Legacy Direct 3d. Restarted 3dsmax. When I assign a texture to the shader and tick display tab, the texture doesn't display in the viewport. I am using 3dsmax 2014.
I'm working in my DataChannel Sample Pack 3. I need some user case for this. Something like this in other thread."How can I edit an object?s vertex colors based on its position?" DataChannel modifier can not generate new faces. But, it can modify a lot of existing sub-object data. If you post questiojn here, I'll try to…
I can't seem to find an answer to this question. I looked up to other forums and people are just saying that the best way to do that is to assign a material with transparency but that is kinda annoying since you have to switch between materials constantly. Is it possible to write a script or something similar to alter…
Greetings ! When I first came to polycount I was advised to add at least one realistic or semi realistic character to my portfolio.However, obviously this will require SSS and realistic hair. I chose this character because she has hair and, by design, all her skin is hidden, except for the face.This way, I can concentrate…
Hey everyone, I'm very happy to be able to post my first completed zbrush sculpt. I've been using the app for about 8 months, but have been a traditional and digital illustrator for over 20 years. I really think having strong roots in 2D has helped me fast track my 3D sculpting skills. anyway a little about myself... I…
http://www.pods.com/ I don't have first hand experience but I just saw my next door neighbour get his empty crate today (truck delivered, robotically dropped in place). When it comes to shipping all I know is u-haul. Maybe this would help somebody when they shop for movers.