Obviously, I can just connect all the UV islands and do it that way, but then I can't pack my UVs very well. How else is this accomplished? It really kills the look when you go around a corner and the bricks don't line up at all on both sides.
Hello! Contract/Project based 3D Voxel Artist. Looking to do some side work to get computer parts for a new PC build. Current computer will probably only last about one more year, need to start now. Available to create on long term projects if weekly hours are limited. Payment: Computer Components! (Need Parts for new…
Thanks for the tip :) Also shame on me that didn't do any research about this and suddenly create a topic :poly136: Anyway after this, I immedietely download the ward model and the courier model again from the site, and yes, the courier's size is comparable to the grid but the ward from the doto site have the similar size…
If people are telling you that you can downsize your textures without any noticable loss in detail its because you dont have that detail to begin with, it doesn't really have much to do with currecnt hardward/engine specs. If you were allowed a 4096x4096 but there wasnt any noticable difference between your texture at that…
Hi! The name's SimplyBlissful. As a beginner 3D artist, I'm looking to offer my services to those who want their 2D projects, realized to 3D! I'm only offering 3D-Modelling, so no UV unwrapping, texturing or rigging. I'm also not creating models with mouth meshes. What I require from you on this is a turnaround sheet of…
hey guys I am working on a 3d side scroller in unreal engine, and I am looking to collaborate with a unreal blueprint programmer, perhaps a concept artist and a environmental artist. I have a basic level one up and running with a character and some background an enemy and I want to go further. my dusty portfolio is on…
EDIT: Finally found it, the alpha was plugged into the material as an opacity rather than an opacity mask...however now the lighting is all messed up. Hard light on one side and specular lighting on the other with high contrast shadows. What a head ache :( Hello all, Hoping some one have some pointers on how to fix this,…
Would like to share that studio I'm working in has started hiring Here's list of positions: - Technical Game Director (developer to lead the dev team) - Lead Game Producer (general producer / manager) - Unreal Engine 5 Client Side Developers (c++ devs with UE experience) - Rust Developers (rust system engineers) -…
Ok so I have trashed the old site and I am making an new one. Right now I am just using my roommates hosting. I'll get that all setup when this is finished. Heres where I am at so far: (very early on with this) http://www.strawspapers.com/Dominance%20War/MattTaylorWebsite/Home.html [Known Issues] -Page seems to be loading…
With Modo Radial Align Tool you have the option to conform your selection into a perfect circle but also to an N-sided shape like a Pentagon or Triangle. It also comes with a nice option called Rotate that it changes what edges get connected in case your geometry gest twisted. Anybody knows a script for Max or Maya for…