Hi! I am going to model the car in the attached photo and make an animation where it rises up from the surface beneath it. First, only the flat surface is visible, then the car starts to emerge from the surface, until it reaches the height in the photo. Modelling the car and animating it’s movement is not a problem - the…
I'm working on a scene that i'm taking from a diorama that someone made with those warhammer miniatures. I kinda went my own way with the design of the character and made it more of a modern look. The use of the character was not to really get into crazy detail but really as basic silhouettes for my entire scene which is a…
As someone who has never questioned how this works.... :) When in Unity (or any other engine) a playable character mesh is created, and i as the player "is looking through the eyes of that mesh" only the hands are visible. But when i would look at other players (meshes) the whole mesh is visible. How is that achieved? I am…
hoi there i havn´t thougt it would be come so far.. but atm i´m building a model with more than 3k polys ( a shame ) theres still a lot of stupid stuff going on here and there and some places are still very vip but however, i see it more as a training place to play around with highpoly-moddeling-techniques and…
I must say, I've only been able top play the first few hours so far but from what I have played, YOU GUYS ROCKED IT. Really really nice sense of place, looks great when you're playing it. And I must say the new game mechanics like the settlement building and weapon crafting are awesome, and it was no marketing BS when you…
I learned that splines work well with extrude modifier. From my understanding in order to use the surface modifier you must close the spline first. I see alot of cars done with modeling splines and it is less geometry to deal with but is there anything wrong with doing just normal poly modeling to make a vehicle? Eric…
I dunno, that scene looks to be simply two characters surrounded by nothing. My guess is that the player is in a scenario at that particular moment that gives him limited freedom to move. I expect theres a cut to blackness or something to disguise any transition back into a non self shadowing world. The bottom line is, I…
SLOZHNY Thank you. Glad you like them :) AHRENSARTS Thanks! Oh, you know Devon Jade. Yeah, I was really inspired by her beauty. But later when a simple portrait turned into full body sculpt for image in erotic style I thought that I might get problems and started changing facial features. But still she reminds her a lot.…
Caves are super tricky, but good work so far! I would say its a bit noisy, I think it might need some visual areas of rest, maybe the ground can have less pebbles and more dirt maybe even some puddles from dripping water! God of war does this really well imo
Practicalities aside.....It's just too sad to give up on developing your skills and mind yourself and farm it all out to AI. If I did that, it would be like saying I'm incapable of growing myself, that there's no point striving to be better or more capable or more knowledgeable. It's just too sad. If you - general "you",…