First of all I am working in Maya 8. Any help with this problem would be tremendously appreciated. I am having trouble figuring out how to have projected ramps of an eyeball stay with each eye as my character moves. The rig on my character is based on the squash-stretch rig explained in Stop Staring second edition. This…
Hi, We are launching a new project and are looking for someone who specializes in this type of Modelling. Our end-goal is models similar to seen here. I have also attached images of these models for example purposes. We can accommodate our budget to match your rate if your work meets our expectation, while we do have a…
Greetings Ladys and Gentleman. My Name is Philipp and I'm a 3D Artist / Environment Artist based in Germany. I worked for Crytek on “The Climb”. After that i worked for a long time on "ONWARD". You can see my Work here: https://www.artstation.com/artist/mettigel I can only take Paid Jobs. Greetings from Germany Philipp
here is my latest work soon i will`post more Im availabel for freelance payed work cheers. And my webpage you can contact me there directly http://www.smiljan3dartist.com/index.html thanks
Most presets don't work for me, because for some reason DDO isn't generating the mask. I've checked it, and it looks like it happens with all armor presets, while cloth materials usually work.
Hey Guys, We recently updated to the new Maya at work (2016). Now it seems that one little essential doesn't work anymore and I was wandering if any of you guys got a solution for this. So imagine you have a whole bunch of objects scattered around in space, now you want the pivot of those objects to all snap to the zero…
Epic Games Poland (http://epicgames.com/) is currently working on Fortnite game ( https://www.fortnite.com/ ) and searching for talented artist freelancers with strong portfolio demonstrating world class artwork, mainly environment elements (both high and low poly ) and textures. Contractors will be able to work either…
Hey guys, since you introduced the option to flip the y channel of a normal map when importing it into dDo, it has never been working! Tried it again just now with 1.6 and get no luck. Strange thing is...while it renders the base...the normal is visible for half a second on screen and looks flipped correctly. But in 3Do it…
- Update! - 10-23-2017 - We have received an abundance of great replies, amazing candidates and killer artwork. We are in the process of selecting a candidate and are no longer accepting applicants. There had been so many great candidates, our project manager is having a difficult time deciding. :) Thank you to everyone…
Hi there. I'm glad you got those walls down and asked for help. A very close first cousin of mine is dyslexic too and she used to have too many issues regarding how to organize work, stay concentrated on a particular thing for considerable durations of time and so on. But today, she's doing just fine. Here's how she says…