Hello everyone. Few days ago, I opened this thread https://polycount.com/discussion/comment/2734111#Comment_2734111 concerning the basic pipeline to follow when you want to make a game asset. I've received the answers I needed to start a project and try to follow the "checklist" of the 3D Game Artist. BUT of course I'm a…
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I'm learning to model from scratch and thought that keeping a sketchbook would be a nice way to document progression and maybe get some advice along the way :) So just a disclaimer in that I am a total beginner so don't expect anything amazing... Currently I'm working my way through some of the Maya videos on Pluralsight…
Hello Quixel team, I got a very serious problem, when I use this software,Here is my description, is in line with the picture I hope I can explain my situation as much as possible。 When I load a standard example of a file that is downloaded from the official website of DDO, Obviously I can not load the standard file to…
Hi Guys, I am thinking of preparing some tutorials, but I am not sure about what is the best format. I would like to know your opinion before spending some time on them, and also if you can come up with further pros and cons for either type. ■ Video - (i.e. Substance Designer #9 - Working with FX-Maps part 01) Pros: -…
What's up, guys! Avery Coleman (concept artist for Darksiders 2), Terrabite and myself decided to get together to start up a small game project. We're working on a run & gun platformer for PC. The name of our project is Blubber Busters! We're currently working on the prototype for our game which we plan to release with…
I'm learning shader forge and am following a tutorial. The tutorial is a little out of date but I think I'm following it okay. Here's what I think I'm supposed to make: Obviously it's not coming out correctly. I don't know why though. I did this tutorial about a year ago and it came out pretty much okay (there was one…
Hey guys, I really appreciate the feedback! The narrative for this character isn't to be the Main playable one. I wanted her to be a NPC that helps a playable character on their journeys, possibly a healer type what with the cauldron, similar to Garth/Hammer/Reaver. Regarding sizes, I wanted her to follow standard…