Hello everyone! I am a beginner in Autodesk Maya learning by myself by watching YouTube tutorials. Now for one year, I am working on a narrative war animation. I am still a student, but I hope to find a work in the film industry in the future. I know I still have a lot to learn, but see I am improving step by step. Any…
Learn on https://www.wingfox.com/c/8421_8072_4626 -This tutorial will give you a great overall cover of the techniques used to design and create an environment. -This tutorial will go through every process used to create the final animation step by step. -This tutorial will cover multiple software like photoshop and…
Hi! I am doing a simple Auto gear creation script, and I was wondering if the command cmds.polyExtrudeFacet() supports a step in the faces selection. I mean, if I want to extract faces from 49 to 60 with a step of 2 in a polyPipe how can I do it with polyExtrudeFacet? I tried to use this format [start:end:step] but maya…
Hello ! I'm starting my first tutorial / step by step workflow. A seamless texture mainly done with Zbrush, I tried to use many different techniques which can be use in many other situations. The tutorial is still WIP, only 4 slides, at the end it will be up to 12 slides. IMM / topology brush / PBR textures / rendering...…
hi , it's about a week i swiched from 3dsmax to maya 2018 and i'm absolutely happy but i have few problems and i try to solve step by step. maya 2018 have good uv toolkit and i'm realy exited but there is something i realy need and don't know how to do that . making uv straight for using trimsheet. i search youtube and…
Hi, I'm currently working on a portfolio project and I want it to contain a modular castle. I went to polycount forum then I saw this picture from Kevin Johnstone from Epic and I wanted to reproduce them in 3Ds Max, but I just can'T achieve the result of the two pieces that I marked. Can anybody show me some sort of step…
hello everyone today i'll share the steps of making the new skin of Shyvana the - half dragon .. the concept came from playing with flames as the dragon breath fire so i wanted to make the fire have an effect on her appearance and i think it will look cool in the game as well so here some photos explain the steps of…
Most efficient way to troubleshoot is to retrace your steps. Same way as if you lost your car keys. So begin at step one. The models you baked - lets check both of those (the target and the source). Next is the UV layout. Need to look at that. Afterwards comes the actual baking, but it's easier to only do one thing at a…
Yeah, Michael's a dope artist and it would seem you're after a challenge as well, so I'd suggest his gumroad "Creature Production" course. A slightly advanced intermediate level series of over 18 hrs tuition plus as always extremely detailed step by step workflow in his own inimitable style, enjoy.…
Gradient attahed above . i really want to do it by my self . i understand very basics of shader forge and i want to take this opertunity to learn more and advance my skills in it . step by step process in text how it can be achived would be nice instead of actual shader code/graphs .thank you for taking time to look into…