I needed to find ut quickly as was thinking of getting it in the flash sale. Couldn't gt to a PC to get the trial. He ho, thanks for the info. I'll stick with DDO just now. 1.9 sounds interesting.
Hi, Thanks for your suggestions ! I guess I was making too big of a deal of possible texture deformations. I followed EricChadwick suggestion and UVed the band in straight line and used the blue channel of the normal map as a guide for texturing. I realise I actually miss the knowledge and experience of photoshop, wich I…
Hi guys! I don't understand how to display normal maps cleanly in Modo. I can get them to show up, but noticed they look off. Here is a test with a blank normal map. Why do I get this difference? Apologies for being such a nub.
Good progress so far! The new tiling materials for the floor and wall you've gone with definitely help. Like @Eric Chadwick mentioned, you'll want to look at blending textures (via resources such as the link he provided relating to LOU2.) Even at this stage, you could explore Vertex Painting (this video is a…
admittedly, I didn't get this one to a point I was happy with as I had been with my previous model, I did however get a lot of experience using Substance Designer, since I used it and Krita to make my own textures. It was a very good learning experience overall, and my future work will be better for it. based on art by…
Hello everyone, I'm having some pretty ugly aliasing happening on my textures, I don't believe it's really an issue with my hard edges as it happens to details that are only present in the textures(diff/spec/norm). I have spent the past week searching the forums and google for every possible bit information and trying…
Been working on a new scene based of a concept by Aaron Whitehead. On day 3 so far and think Im starting to get there really but looking for second opinions as this is for my portfolio so I want to make it the best i can. having trouble getting to lighting to match the concept. Anyway heres the concept: And heres what I…
I'd like to request some kinda robot. I don't think I've seen you do a robot yet. Also, this is pretty alright. As it's just ZB you should try playing with the sss and lighting stuff a bit, see if you can't get get some schmancy lighting going on. Also the third sentence was sarcastic. -edit- Ironman doesn't count. I mean…
if you ever get more $$ and want to splurge on something, get big monitors, preferably multiple so you can have references up without having to alt-tab all the time, and will also allow you to zoom in super close to models for precise detail work. My main monitor is an Alienware 34" curved OLED, and I find myself using all…