Hello, I am creating a interior scene that I want to be overrun with vines. The vine geometry is waayyy too dense, and I can't figure out how to (if possible) turn all the dense vine geometry into a single flat plane with a texture map [color, light, and shadow all baked in]. That way i can offset the textured plane from…
Hey everyone! Welcome to the 93rd edition of the Bi-Monthly Environment Art Challenge for the months of November and December! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide…
Hey everyone. =) Final WIP update before final renders, closing in on the finish line! The scene is now in its polish phase. I’ve refined the layout, filled out the spaces with props, tightened up materials, and brought the lighting close to its final pass. I’ve also been texturing several key assets in Substance Painter.…
Hi Everyone, Just a quick post to let you know that I've decided to drop the price on my low poly hair tute at www.showmethatagain.com. I racked up 500 unique visits to the site last week since I relaunched it - a number of whom visited the info page for the hair tute - but... no sales for it. So in an experiment to see if…
Knowing how important it is to keep honing my skills as an environment artist and 3D modeler, I spent my free time over the last few months building this retro, Mid Century-inspired secret laboratory. Although I have years of experience in Unreal, I wanted to keep expanding my knowledge of its systems, especially the ones…
Hello! Thank you very much for the feedback and a warm welcome! I was concerned about the quantity of my work so I did my best to concentrate on the quality. I am mostly aiming for prop artist at the time but I try my luck with character job opportunities as well. I also have work experience of 1 year at a studio, there…
Hi all ! I worked on the PC/Mac/Linux title "Epistory - Typing Chronicles" for one year for the belgian videogames studio "Fishing Cactus". It's finally out, so I can't resist posting some art I did on this great "adventure typing game" project ! I made the art direction to be close to papercraft techniques, all the props…
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