Full Court Tennis (FCT) is building a pro-level biomechanical analysis engine. We are seeking a high-level Technical Artist/Engineer to build the bridge between raw iOS skeletal data and high-fidelity MetaHuman avatars in Unreal Engine 5. Budget : 50-100hr depending on experience The Role: This is not a generalist role. We…
I think you just need to emulate the Gothic II lighting better, if you want to match the original look and feel. Looks like they used very simple shaders, with only diffuse and specular, and some baked low-res shadow maps. This was fairly common for games in the early 2000's.
The main drawback of asset packs and material libraries is that they cover too small square area like 2x2 m and designed for tiny texel size. Those materials are just flat snapshots, no way to change details distribution or re-composite easily . Also you lose a way to do any conscious art selection what key things to show…
Hello! It's my first time posting here, I'm a student studying 3D environment+procedural art, Nice to meet you guys. ( •̀ ω •́ )✧I've been working on a hoard shooter FPS game with my team where you shoot shoot and exterminate alien spiders in a space hotel, art-deco inspired. I would love to have some feedback or opinions…
Excited to present RUDOLF , A project I started to study the crash bandicoot and spyro universe artstyle! It has been a fun project and lot of learning! Concept by the amazing Nico Saviori Checkout the Artstation Post👇 for Breakdowns and behind the scenes🖼️! 👉 Artstation Link : https://www.artstation.com/artwork/DLbwBn 👈…
Trigger Instinct: A single-player modification for Crysis Go to www.TriggerInstinct.com for more. <u>Overview:</u> A reputable mercenary hired to assassinate a high ranking officer of the North Korean Army stationed at the mysterious island in the Philippine Sea, stumbles into the crossfire between the US, Koreans and the…
So I've been playing PC games now for like 10 years. I've ALWAYS had crashes/freezes/BSODs but I figured that's part of the PC gaming territory. My older brother, a longer-time gamer says he rarely encounters problems with games and has no clue why I always have computer problems. We both have good knowledge of…
We’re developing a stylized endless runner for iOS and Android in Unity, with a strong focus on the main character and the world around him. The project is already in an advanced testing phase. Our team includes a skilled programmer, animator, and 2D artist. We work remotely, communicate via Discord, and share data through…
I am developing a short film called The Psychic Ambassadors, featuring timeless beings responsible for ensuring that the world of ideas does not collapse. The project is envisioned as a series, with iconic characters such as Proyector, Maquinito, and the artist Dafome. This narrative has been evolving over many years, and…