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https://polycount.com/discussion/237047/the-brawl²-tournament

[first post :D] Space Hotel environment feedback 🚀🕷️

Hello! It's my first time posting here, I'm a student studying 3D environment+procedural art, Nice to meet you guys. ( •̀ ω •́ )✧
I've been working on a hoard shooter FPS game with my team where you shoot shoot and exterminate alien spiders in a space hotel, art-deco inspired. I would love to have some feedback or opinions on things that could be improved on ^^ ( anything from set dressing, colors, lighting etc)

here's some screenshots of some of the area, and a video of it from a player's perspective

Replies

  • ThisisVictoriaZ
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    ThisisVictoriaZ polycounter
    Hi, nice environment so far! The first thing that pops out to me is that everything is looking really flat. I'm not really sure what your lighting set up is, but I think I'm not seeing enough shadows or AO. Maybe try to push those values a bit farther, I know interiors can be a bit tricky!
  • iam717
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    iam717 polycounter
    #Not an Environment artist.
    What stands out to me, and take this is with grainiest of salts but the floors and general colors are putting me off which was already mentioned so you got 2 stating this. 

    1st thoughts that put me off are,
    The curved walls, stair rail and the floor.

    What I'd try/test is wider curved separation pieces for the curved wall or less "gold" lines.
    Checkered lined floor, needs rework or something can't figure out leaving it up to you.

    You got this, almost there, congrats, and all the best with it.
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