@Ruz I'm in tears writing this... Actually your beautiful post reminded me to update Meeka's details with Central Animal Records which I'd finally completed today as deceased, tbh I've dreaded to do since her passing because previous owners had her micro-chipped. Now if memory serves was only by chance when initially found…
Yes, I can't agree with your assesment, SkullSplitter. The cast in Alien 3 is surprisingly solid, but the actual character development is even shallower than what is seen in Aliens. A large part of this derives from the characters' disposable nature. You get the impression early on that they will all end up as cannon…
I'm not entirely sure I'm using the correct term, I'm referring to the way things like bushes and trees are normally modelled, with a solid trunk and then a series of planes that have textures of leaves - giving the feel of a fully modelled tree for a fraction of the vert count. The way I'm currently doing it is with two…
Curious if you're a traditional artist transitioning or dabbling in digital art? was browsing this board's new entries amongst those requesting critique earlier and noticed a side profile among your images (now missing?) where a 'painterly' style/depiction applied too these studies, for me at least was quite noticeable…
hello guys , we are a fresh "garage" indie located in Africa , we have started 6 months ago the greatest adventure gamers can have: becoming a video game developper and share some fun and great moments with people around the world playing our games . So we decided to begin with a screengame platformer running on ( Pc , mac…
Hey I'm a 3D modeler of Headshot Labs. We are looking for a few more people into our team of 6. We are making a rather realistic looking futuristic shooter that focuses more on teamplay and loadout customization. To apply or to find more info go to our Teamups' page.
Hello, I've created a course about Maya & Unity3D in which you can learn how to model, texture and setup a scene in the spirit of Monument Valley. I'm sharing the course with you and 10 free coupons for enrollment. Free Coupons Code: POLYCOUNT2017 https://www.udemy.com/mayaformobileunitygames/
Hi Guys, I have been working on a greeble generator for Unity and Blender, here is the Unity version, available in the assestore. https://www.youtube.com/watch?v=s5-dhTqoaxA&t=3s What It Does: Two-Layer System:
The tool generates details in two layers: the First Layer creates the base greebles directly on your target…
In retrospect, there were several factors contributing to my struggle to establish myself in the gaming industry. I'd attribute it to a 60/40 split, with 60% of the responsibility lying with me and the remaining 40% on the gaming companies I had the "privilege" to work with. For those familiar with the Polycount community,…
For artist I mean for doing art visual things not like animation or technical stuff. What I thought is of course to import asset into engine and get it show properly but what else, What is must or should learn? please guide me.