Hey ive been wondering. i set a hotkey for set flow in max 2012, and when i try to do this with an edge i get a maxscript error, saying "Setflow wanted 1, got 2" i imagine because its trying to do this for vertices when edges is selected do i have to set a separate hotkey for set flow for edges?
I'm creating a logo following this tutorial and things get a bit wonky at Step 9. He' using CS4 so the layout has changed, but for the life of me I can't figure out where some of the settings have gone. I'm trying to locate the Render Settings and the anti aliasing. Another hiccup that that worked itself out had to do with…
Hi, I'm having a question regaring the process of publishing a set in Dota: Let's say you want to make a set that consists of 5 items and you only want to publish them as a set and not individually, is that possible? I'm asking this because I couldn't find any information if the set items have to be "compatible" with the…
Hi j just have a quick question concerning cages for baking and texture sets. When having multiple texture sets for baking in Substance, can you use multiple cages for different parts of a mesh on a single texture sheet/set? Or does it have to be one whole cage to cover everything? I’ve been experimenting, and couldn’t get…
1. So I see this drop down menu with a bunch of options. I usually use Production quality when I render but I wanted to know what all the others do? 2. And I set my AO render colors to white and black but I still see a lot of grain in my renders. i set my samples to 72 and my resolution to 1k square plus 300 resolution but…
CLOSED [ The position has now been filled. Thank you for your interest. ] Hello. I am making a short animated film (part of a series), and I'm looking for someone that can model and texture one of the main sets. You must be able to work in Blender, or be able to import your work into Blender without loss of quality. For…
Thanks for the forums, I've learned a lot from them the first time I read them. I think we had the same chat the first time I've posted at this website xD. I've ended up creating a vertex group from the back faces, setting their Face Strenght to Strong and adding a Weighted Normals assigning the created vertex group.…
Thanks alot vig, always helpful reading your feedback :) That 3d snap thing didnt really do it for me. Cant figure out why though. If youre in maya, you simply hold down "V" and pull all the selected verts lets say in the Y axis (which is the Z axis in max, right?). They all align with very nice where you want them. If I…
aaaaargh, ive got a job possibility that needs to see some work, and ive been lazy over the last couple of months so i aint got a working updated portfolio. so i thought id try this just to get sommit reasonable to show. ive hit a problem though i have all my images in a photobucket account but i cant seem to access them…