I think that's maybe a bit too much dirt. It's also making it obvious that you've squashed/stretched the plaster texture on the different-sized areas, which looks kinda weird and fake. Like I say, offset the UVs (this applies to the stone, like I said earlier, and the plaster too) so that the textures aren't so obviously…
the house isnt layed out logically really. given that you're phototexturing it i figure you'd want it to look right. Basically, you've made something that has the layout/fills the purpouse of something like a log cabin but built full-fledged house components onto it. For example the roof is more of a complex setup which…
Issue: For this backwards dodge animation I moved the character without moving the root, so he ends up off center of the root (the leftmost pose while the root remains at origin). This will eventually be exported into Unreal Engine 4 as the player's backwards dodge animation. The root (and character) for my other player…
Created a different type of floor tile to get an older feeling wood floor. Bit closer up on the floor. Also got my first floor laid out. Pretty packed in with 4 guest rooms and a wash room. Sorry peeps, no showers here! Probably get some of this textured up and figure out what all this baking normals is all about. Then…
Work in real size Units. Set your Units to CM Character Height is usually approx 6ft. 6ft = 182.88cm Model everything in accordance to this scale. You know for example, if something is "waist height" itll be 3-4 foot high. If a rooms ceiling is 12ft or 2 people high, then work out a 2 storey building to be 24/25ft with…
Hey Guys so I have begun another school project and I am super pumped about it :) .I have decided to create a room located in a dungeon game level. So the idea behind this room is the character has to go up the stairs and along the walkway behind the center of the room in order to activate a switch which brings up the…
Hi, so my game features rooms that instantiate after the player opens a door. I got the player to open the door and have the following room instantiate just fine. The problem is that the script that spawns more rooms no longer works within the instantiated new room, so when I open a door, nothing happens. I suspect that…
So i started buying and gifting original art pieces lately, no crazy expensive stuff but production drawings from various cartoon or anime shows. Fedex just lost 4 of those. Some of them dating to the 70ies. Can't really claim the money back as the seller put the value to minimum needed And its really not about the money,…