If you are learning then do it properly with a full rig. Vert posing shouldn't be easier than rigging, if it is you need to work on your rigging. Something I really need to work on :S
Basic biped rig of basemesh following tute found here; http://www.swinburne.edu.au/design/tutorials/P-maya/T-Maya-Rigging-Rigging-a-biped-character-for-animation/ID-125/
I've rigged a few things, but I'm not an expert on it. Here are some good resources for it though: - Humane Rigging - BlenderGuru (Lee Salvemini guest series) - CGMasters (Rigging, Animation, and various others)
well. that video covers everything to create a basic weapon rig and animation. If you have doubts about the rigging process, i advise you to search a little bit more on rigging then.
I'm in need of a rigging specialist to completely rig one of my characters for an iOS project. The project has heavy animation, and the rig will need to accommodate a lot of facial animation. We're not using blend shapes, strict joint control. Ideal candidate should have the following experience* Expert with Maya rigging…
Hello! I'm modeling a squirrel (quadruped)in Maya 2015 and have fully rigged it but didn't make a root control that the whole rig is moved with, so when I try to move the whole rig (by selecting all my controls) the squirrel's mesh goes crazy. I've tried just parenting everything(controls and rig) under a new control but…