Hey! You have some good work in your portfolio Gavin. Modeling, textures, even lighting and atmosphere looks good. However nothing in your folio stands out at all. I would rather see way more complex models, like maybe super ornate architecture, crazy sci-fi machines and vehicles. These are the things that will catch an AD…
Hey guys! I'm working on a modern gunsmith's workshop for a school project but I've hit a roadblock: I don't know how to efficiently model a locker with holes in it that you can see through. I've attached some images of two different types of grating that I'm trying to model. Any insight would be awesome! The mesh is…
Ever since I discovered how to use Face-weighted normals, I've been using them on most models that I create. This however has caused me a few issues when loading the models into Unity. I'm using 3DsMax to export my models. I first discovered the errors when using the FBX exporter and loading those into Unity. Could not for…
About the project: Escape is going to be a sci-fi survival game for PC. It will be unique in both gameplay and plot. Not only you will be able to build fortresses, hunt animals, gather berries and advance, but to advance through very interesting story and learn secrets of place you are stranded on. What we offer you: We…
Howdy. This is an odd request. I'm working on an indie game at the moment, and I know very little about modelling and rigging characters. What I'd like is for somebody to take a human model, that's already finished and rigged, and shrink her head slightly, keeping it rigged. Lol that's it. I can't imagine that it would…
Vehicle Modeler: As a vehicle artist you will be responsible for modelling detailed and authentic vehicles, including some interiors. An understanding of the next-gen workflow, high to low poly modelling and texture creation is essential. Duties: · Create accurate vehicles from various reference materials · Create high…
Introduction: Hello community! I proudly present you the new Lightbox CE3 level, especially created and optimised for CryEngine 3 Crysis 2 Editor AND FREE SDK CryEngine 3 Sandbox Editor! In this level, you can place and render in real time the models you have created and get a professional looking render result. The…
PLANET MOON STUDIOS is a leading developer of PSP, next-generation console and PC games, staffed by veteran industry professionals. Our company was founded in 1997 by the Shiny Entertainment creators of MDK. Since then, we've produced three award-winning, critically-acclaimed games based on our own highly original IPs:…
Hello, We are currently in the process of making 5 animated short episodes for an anti-trolling campaign. We need additional modelers to help us with creating our characters. We currently have a couple in production and 1 character is completed. We have 9 models to make. We are looking for high quality models with blend…
Hello, this is my first time posting on Polycount! I've only ever posted on subreddit's for critiques but I feel like website with a community that solely focuses on 3D artwork would provide better insights to what I'm currently studying. I'm not a beginner nor an experienced modeller, but I'd like some pointers on what…