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(closed) QUICK JOB - Resizing of a character model for an indie game.

JaredofArt
null
Howdy. This is an odd request.
I'm working on an indie game at the moment, and I know very little about modelling and rigging characters. What I'd like is for somebody to take a human model, that's already finished and rigged, and shrink her head slightly, keeping it rigged.

Lol that's it.

I can't imagine that it would take somebody more then 20 minutes or so to do.
The model doesn't have a very high polygon count.
I have a .FBX file and a .MA file so it looks like this was made in Maya.

This is for commercial use, just so we're clear. :)





From you I'd like:
- A general price range of what you'd charge.
- To know what program you use.
- Most importantly I'd also like to request that you don't post pictures or the model elsewhere on the internet, to your own person blog, etc. If you can't do that then I'm sorry I'm not interested.

So if you'd like a quick buck just give me holler at:
JaredofArt@gmail.com


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Also, on a side note, any information on where I could hire somebody to animate this 3d model would be appreciated. Are there any sites more dedicated to it then polycount?
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Thanks and you all have a good day. :)

Replies

  • TrulyTristina
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    TrulyTristina polycounter lvl 3
    Gamasutra might also be a good place if you’re looking for animators with game experience. 11 second club also has a job posting section. But it should be noted that they need to be working in Maya, since you have a Maya rig.
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