Hello everyone, my name is Giovanni Randazzo. I am a filmmaker and producer currently working on an independent dystopian sci-fi Screenlife Film titled “4 Profiles”. We are currently in the final stages of post production. For the film, we are looking for a VFX artist who would like to contribute to a passion project and…
By : Error Code 404; Owner : Sauren Error Code 404; Is Recruiting, we are a collection of veteran devs looking to pump out fun games for are supporters, for are first game as a team we've been working on a prototype for a battle royale fighting game, if you are interested please contact me at my discord facebook to twitter…
Cheers for the great advice guys. I've also decided to ditch the plans I had for one of my modules for creating a great rig and using MAXScript. I'll still do some scripting in my spare time, but instead I'll use that module to create an environment. Not really sure how I'm going to pass the module (it's my dissertation…
Awesome style, reminds me a lot of Psychonauts. The only bit that looks off to me is around the rear tire. The dirt coming up around the bottom of the car is harshly squared off and it just looks kind of off to me. I would also like to see some ice cream and whatnot added to the shelves inside, just to add some more depth.…
im trying to achieve realistic wood, antique 15th -17th century, i have tried to create a nice wood but it just looks fake. My teacher said its to do with the roughness maps which create realistic wood, and i wish i knew what he was talking about and wondered if there are any turotials which will get me great results and…
Vincent Joyau - along time member of Polycount - recently shared with me some of his creations for Bioshock 2. Primarily he was tasked with creating the weapons you as the player would use in Bioshock 2. Additionally, he was responsible for some attachments and a few modular environment bits. What a perfect combination to…
I take may camera everywhere because great looking textures are everywhere. Also means your textures are unique and when you need something specific you just get out an look for it. Took me a while to learn how to take decent photos (especially when it came to lighting issues) and you don't need a high end camera to get…
3D Character Animator (Senior/Lead) As a 3D Character Animator at Vertexbee, you will spearhead the creation of high-fidelity, realistic character performances for an Unreal Engine 5 project. You’ll be part of a newly formed agile team of industry veterans that will push the boundaries of Unreal Engine to achieve artistic…
Which part exactly do you struggle with? I see a tiling undermaterial and then a layer on top that masks it away. You can probably come up with a smart solution for this, create a pattern generator or something. but you might just go in and paint that stretched longer/bigger cutout mask by hand. The shorter one looks…