EARTHQUAKE somehow found me on the net and dragged me into the mod scene around 1998 or 99 as a texture artist. (I think he may have been like 14 or something and was as rotten then as he's ever been :) ). The only mod/tc I worked on worth mentioning was URBAN TERROR for QUAKE3ARENA. EARTHQUAKE was our lead modeler before…
Hello, I am Togay and we are developing Adanath game project (side scroller action adventure game power by Unreal Engine) We are looking for general 3D modellers Responsibilities * Create 3d models (buildings and environment) texture and export as ready to play. * Work with concept artist and create the buildings and props…
Hey guys, just looking to gather some opinions here. Anybody applied for Canada Media Fund before? NatGeo grants? Any others? Im working on a kid targeted educational adventure game about wildlife and wilderness conservation, and my main decision is, how much to build and showcase before attdmpting to apply for grants? The…
Hello! We are looking for a 2D artist/animator and a 3D modeler for a new project. The scope of the project is to be a 2.5D sidescroller using the art and play-style of Dust: An Elysian Tale and the storytelling method of Broken Age. This game will be heavily story-based as the game-play switches between a young brother…
Hey everybody! Last week I had some free time and I decided I'd make something to give back to the community. Polycount and sites like it have provided a lot of good learning material for me over the years, and I figured maybe this will help someone else out. I noticed that I have a number of students following me on…
Hey everyone. I'm looking for someone who can contribute environment art and props (both texture and models) to our game, Multivaders (http://multivaders.com). Right now it's a non-commercial game and current plans are to release the game for free (so I can't offer money for your help at the moment) but there are things I…
Ahoy folks! A
good friend and fellow student of mine (René Bulla) and my humble
self (Nikolai Haidl) are currently working on a game project. We try to find
some time along study and work to get this project updated and done
until beginning of our next semester. “Rum Rage”
is a “fast-paced, local multiplayer,…
Everything in this sketchbook, both for this pet project and otherwise, I heartily welcome feedback, criticism and critique on. Feel free to post your thoughts. I'd love to talk technique and build up some community. We can't get better without the truth. Going to start of my sketchbook with working off of a pet project…
Ever wondered how a tardigrade sees the world? Well...wonder no more, because we proudly present: “The Journey of the Waterbear” - The epic adventures of a tiny tardigrade, from the deepest depths of the ocean up into eternal space. Here is the first teaser of the fully CG animated shortfilm/musicvideo we´re working on:…
Black Bow Software Co., Ltd is a world leading 3D game arts enterprise that develops and creates character and environment game arts, game animations and special effects products in 3D game industry. We have cooperated with lots of game companies, game publishers and developers by providing 3D and 2D game arts to them. Our…