Hey polycount! Here's a project of mine I've been working on for a couple of days now. It's a high poly model that is going to be rapid prototyped and developed into a toy (Different pieces separate and click together with magnets. This is so you can customise your robot how you want) There are also plans to create a…
Hello, this is my first post here. I made a small sci-fi robot recently. It's almost done. But I still want some feedbacks from this great community. They are high poly version. And I made 3 diffuse textures in 3d-coat.
Hey everyone, I've been working on this robot for a few weeks now. I found the concept at http://conceptrobots.blogspot.com/ The original concept artist's name is Igor Sobolevsky and you can find the rest of his awesome work at his portfolio, http://igorsobolevsky.carbonmade.com/ And without further delay, here's the…
A cozy little scene that I made recently to test as many tools and functions of Blender as I can. Full project is here - on my Artstation. I had a lot of fun while modeling, texturing, rigging, rendering and even made a tiny animation! You can see it via the link above. All the procedural materials and hand-painted…
Decided I wanted to try concepting a robot assassin-type character. still in the very early stages and I plan on making a lot of changes to the concept based around how the modeling goes. Any critique or advice would be much appreciated
Hey, I'm working on a robot for my portfolio, and maybe one day putting into a game engine. It's a bit high poly for that right now, but I've been working on optimizing it. I'm also thinking about bringing it into Zbrush once the basic geometry is done and tris are cleaned up, and putting in some details for the normal. At…
I'm currently working on a robot arm for a school assignment. I started working on it on Saturday and has to be fully textured by the 7th of January. I used this awesome concept. I tried to stick relatively close to the concept, but used my own interpretation for some parts. Here's what I've got right now: (forgot to…
I like the idea how the hand seems to slot in to the weapon, but the weapons shape overall looks boring. The robot itself is looking good. Is the Robot having some balance issues? looks like it's leaning a bit backwards. how strictly are you following the concept art? Could we see that also?
Nice work! The hard surface details look pretty clean to me and I like that the robot looks pretty centered and well balanced. What is the purpose of the shield looking components? It makes me think of a machine gun shield. If so it would suggest this is some kind of military robot. Maybe then you could add a shield to the…
Hi, I just finished texturing this beast Original piece by artist Amin Akhshi Here are few more shots My aim was not to recreate original as close as possible but to base robot of the original piece. Can someone suggest how I can present this piece in ue4 with matinee ? So far I've added slight smoke to simulate engine in…