Hello! I will use this thread to document my new project from beginning to end, which is to recreate Artyom's iconic bracer from the Metro Exodus game. I have a few goals in mind for this project: 1. Get out of my comfort zone. I have mostly been creating weapons for the last year, and I fell into a nice rhythm modeling…
Update E X C A V A T I 🔴 N ™ | GoldSrc | Europa sub-surface bio-research station & other progress | The image shows one of the interiors of what would be a quite large bio-research station on Jupiter's moon Europa, with a surface and this sub-surface level containing crust-suspended modules. For those curious to see an…
Hi! I’m developing a small, win 95/retro styled VR mini-game collection called “Clownbytes VR Party”. The project includes 3 mini games: • bowling • shooting gallery • party-style VR interactions I’ve already created most of the 3D assets and gameplay concepts. I’m looking for a programmer experienced with Unity to help…
Hi, I'm a student at Staffordshire University in my 3rd year and doing work on my Final Year Project (FYP). The project is about retro game adaption and it's effects on the character design pipeline. Effectively, I will be choosing a retro game and modelling a current-generation rendition of one of it's characters. Before…
Hey there, This is my first project as a solo-dev. I've been kicking it around in my spare time for the last 6 months, and I feel it's at a point where I'm ready to share some of the artwork I've created for it. I'll be updating this thread as I produce more awesome artwork -- but, Before getting into the artwork, I would…
oh, back on topic: Death from Above 1979 <retro sounding, distorted bass, drums and keyboard, no guitar Kaiser Chiefs <awesome retro rock The Faint <retro electronic-rock, depressing lyrics
Hello fellow Polycounters! We are Digital Cybercherries, and recently we spent a few months developing an Unreal Engine 4 Tech Demo for the Oculus Rift called the "NewRetroArcade". You can see more about the project here: https://www.facebook.com/DigitalCybercherries New Retro Arcade Image 1 New Retro Arcade Image 2 New…
Ciao a tutti, temo che il mio quesito sia sciocco ma, anche se uso 3dsmax con Arnold da un po', non riesco a risolvere un problema di rendering e perciò mi rivolgo a voi. Vorrei evitare che il vetro (physical material glass) dei miei serramenti rifletta sempre il gradiente dello sky environment (illumino la scena con…
RETRO RAILGUN https://polycount.com/discussion/204242/retro-weapons-vr-art#latest http://romanyukart.com/store/retro-railgun/ https://youtu.be/zkKTuPRmayQ Series weapons for the VR project SHADOW CORE. Same weapons that I co-opted at the end of 2016. Based on the game art of 2000 recycling in like style. Model ready for…