Here is the original post on reddit : https://www.reddit.com/r/Maya/comments/3vwswh/help_missing_shading_materials_on_several_layers/ I have a bug on maya, that makes objects under some of my display layers (not render layers, not using these) missing their shading. This image shows 2 layers : one has a correct shading,…
I usually work with layers in ZBrush as a non-destructive workflow. But I would like to be able to erase sections of a layer, not the whole layer itself if I need to. How can I do this with Morph Targets...I think theres a way. Can I store a morph target on each layer?
I am in need of your wisdom. I've got a subtool with polypainting on a layer. When I turn off recording on layer, go to create a new layer, or even bake layer the subtool loses all the polypainting. I then just get the default material color. Do you know what going on?
Hello everyone, I have a question this time about the custom paint layer in SUITE. On my model I added the skin material, and in that folder I pressed the
fourth icon at the bottom the paintbrush to add a color paint layer. I paint on
my model and when I finished I pressed the toggle color paint mode button on
that layer……
Hi :) I use Mixer for simple texturing tasks. After having updated to the newest version, I noticed that after working on a file for some time (variable) layers don't update anymore/ the rendered result doesn't change when I make changes to a layer. For example when switching the visibility of an layer off, the layers…
I've fallen behind with this, but not because I wasn't working on it. Mostly I've spent all this time trying to figure out style. At first I was using standard PBR materials for texturing, but it looked... noisy? Muddy? Boring? I would attach screenshots, but with all the running around screaming and switching textures,…
well this is a mad one i've got quite a complex max file that relies heavily on layers for navigation, export etc. At some point today (i've had my head down in Uvs and haven't really noticed when) all my existing objects have ... welll ... totally disassociated themselves from the concept of layers. Not only have my…
Hi! I am a noob with UE4 but I got an idea stuck in my head and wanted to see if it was possible. My goal is to create a Creature Creator where the user cycles through markings and can add at least one marking on top of the base material and then change the colour of that marking. i.e. giving the creature stripes and…
Okay I'm gonna talk about the stickers because they were a pain. I haven't found any good resolution picture of them I've had to improvise. They needed to be perspective free, so I open an image on photoshop, rotate it, use the camera raw filter and delete any perspective, cut them and export it as png. Once exported I…
Thanks Eric . I actually meant local files and backups searching , not internet resources. Those texture libraries are nice indeed but never provide you with something exactly what you want and usually limited to small 2x2m patches that gives very distinctive look to game environments lacking mid-frequency details across…