Looking for individuals that would like to create characters for our indie game. The game itself is 2.5D, and uses a cell shaded artstyle. But the characters qill be made in 3d. For the artstyle we are using, please take a look at the game: "Punishing Gray Raven". Currently some of our artists are japanese, but they are…
Hello, Not sure if this is the right place to post it, but I've finally uploaded some video tutorials on Character Creation for videogames. Its more of a overall overview of the process but its geared towards production. It was made over a year ago so some tools have been updated (mostly Zbrush) but the principles should…
Hi! I'm relatively new to 3d, so I have a question: how do you model a character in really complex pose? (something similar to classical sculpture for example) I assume it goes something like this: sculpt symmetrical body > pose character > clean up sculpt and add details > retopo + uv > texturing ? And if it has two or…
Hey everyone, I wanted to share my latest demo reel for your approval (or disapproval). You can check it out at https://www.youtube.com/watch?v=s1rR7ceEYqI. You can also see texture breakdowns/more technical info at www.smessierobjects.com for each character. I'm still in the process of revamping pages, so a few character…
frist i want to apologize for my bad english :( i want to ask about that VFX character clothing when character at T pose ,clothing will be hanging naturally like my Marvelous Designer simulation result. if i will use MAYA ncloth to simulate my character clothing for animation , i still need bake fabric folds on normal map?…
Character artist looking for Tech Artist to rig and skin a variety of different character. Not for any particular project, but for my own enjoyment. Would love to get a collaborative relationship going. Three stylized characters are ready to go. here is one of them: https://www.artstation.com/artwork/9maNkQ
http://lukapavlovich.carbonmade.com/ Hello, I am 3d artist currently seeking employment, i specialize in character art and high poly sculpting, i have 2 years experience in the games industry and have worked on 6 shipped titles for Gameloft Auckland 3 of which were among top selling games for on the app store (my little…
boredom's products is seeking a modeler to create four characters for our debut game's prototype. We only have a few specifications: * Must be able to submit meshes in .3DS, . DAE, .OBJ, .FBX, or .DFX format. * Must be able to submit textures in .PSD format, 512x512 in size. * Must be able to work with under 700 polygons…
Bit Trap Studios, Inc. is currently seeking a talented character artist to develop stylized player characters and monsters for an online cooperative dungeon crawler. The ideal candidate will be able to demonstrate their experience in modeling real-time character models using Maya. Knowledge of rigging/animation via Maya…
Hi Everyone, its been a long time since I posted here on Polycount, but I wanted to go ahead and share some of my latest work with you. Im working on a big project for myself called the Catiline Conspiracy and figured starting a thread for the character art would be a nice idea. So here is the first character im working…