Hey everyone, I wanted to share my latest demo reel for your approval (or disapproval). You can check it out at
https://www.youtube.com/watch?v=s1rR7ceEYqI. You can also see texture breakdowns/more technical info at
www.smessierobjects.com for each character. I'm still in the process of revamping pages, so a few character pages are incomplete.
Please let me know what you think.
For your reference, here's one of my characters in my reel:
Replies
Which is a shame, because the models look good.
Maybe it's could be cool for the audiance ( studio ) to see how you works.
For the vertex count, I assumed it was as straight to the point as tris. I also feel like it's easier to see topology flow when it's in quads. Is that wrong? Should I be talking about triangles?