frist i want to apologize for my bad english
i want to ask about that VFX character clothing
when character at T pose ,clothing will be hanging naturally like my Marvelous Designer simulation result.
if i will use MAYA ncloth to simulate my character clothing for animation ,
i still need bake fabric folds on normal map?
if i won't bake normal map will lost so many small folds and detail
ex . like a circle part , i don't know how to process .
THANKS!!
image source :
https://www.artstation.com/artwork/vPOLv
Replies
Normal and/or bump map and/or height map baking is meant to capture noisier, smaller details for VFX, is my suspicion.