I'm fairly new to zbrush, so I am getting used to the hardening of edges when bringing in a low-poly asset to sculpt. I have this bolt that I want to bring into zbrush to sculpt the thread of the bolt. My intention is to bring it back to maya afterwards and apply the normal from the high res zbrush to the low res maya…
Hey! This is my first time posting and I'm quite new to 3D so some feedback would be great :D I'm making a low poly ice cream truck for a school assignment. We have a budget of 500 tris and the truck is 428. This is what I've made so far:
Hi guys, this is by no means a "legitimate" texture, and it is evident. I really winged the entire video, and became impatient part of the way through :P This is by no means at all production quality. However, it will show you how to bake out geometry in 3ds Max or Maya to a texture that is complete with normal maps and…
This week I focused primarily on the texturing process and the initial scene setup in Unreal Engine. I completed the full texturing pass on my model, making sure all materials were properly created and applied to achieve a consistent and realistic look across the asset. I paid attention to detail in the surface quality to…
Hi all, my name is Phil and I am the developer of SyncSketch. Thanks for reaching out to us. We had already planned to create an embedded version but got held up creating the PRO Interface. So much to do :) Can you please tell us how exactly you are planning to use SyncSketch in a Forum. Should there be multiple layers of…
Hi there, I'd say you are thinking about this backwards. You are assuming things about the past based on what you know of game art and 3D software of today, which I suppose is an intuitive thing to do ... but this leads you to imagine things about previous tech and workflows that just don't apply at all. - First off,…
1 - Easy: Is it fun? Does it catch my eye? How much do I gravitate? 50/50? I don't go out of my way, but I don't shy away from it. 2 - Maybe it's overall expectation from the audience that game development happens in Western countries, Japan and China? Games from India, Africa, Mexico and others might get passed over…
Facebook is hiring 3D generalist artists for an exciting foray into virtual reality. We have multiple teams looking for very strong artists who can help us prototype and build incredible immersive experiences that further Facebook's mission to connect the world. Here's the job…
Hello! I am currently looking for new opportunities as a Concept Artist, 2D Artist, or Illustrator. I have over 15 years of experience in the game development industry, working on a wide range of projects and visual styles. Throughout my career, I have been responsible for: * Concept art for games * Game illustrations and…