this is such a good point. its important to remember that hardware upgrades and rendering advancements are two different things. budgets may increase slightly - however there are already current gen titles that are hitting diminishing returns on higher budgets. higher texel density and tri counts are generally not…
Hi! For me it's currently held back by the lighting. The light sources make for a lot of contrast and light the fog, it's hard to get a sense of the space. Perhaps albedo values are too low, swallowing the light? Any references you're using for the lighting?
There is a thread where will be posted differents assets oriented next gen, from severals theme. The objective is to get 5 to 10 elements and work on as much as univers possible. Lets begin with "Ancient Egypt" : "Egyptian Ancient Mirror" Watch it in 3D : http://www.verold.com/projects/543965ba1f3de202000005b1
Hi all - I've run into a strange problem that I'm not sure how to search for help with. So I'm making this bulletin board asset for the scene I'm working on for an old Noob Challenge. It looks fine when I import it into Substance Painter to texture. But then when I import it into UE4, the sorting order of the floating geo…
Hi everyone, I'll be frank, I haven't done any 3D stuff for about a year and a half and have been completely out of it since getting my full-time artist job in the games industry. It would be great to refresh myself though and see if I can make any headway with an old project I had that I'm still pretty fond of. Here's my…
Canada seems like a safer bet? Their govt regularly support the games industry and immigration to work in studios. Singapore also seems like a safe bet. USA and Japan (where I am) are tough as nails to get into, hammer you down while you're here, and offer practically no support to the industry for visa getters. Although…
The general rule that someone once told me is to NEVER get your hopes up and always focus on the next thing :p Ultimately you will get a lot more items created if you dont get too caught up on your last submission and whether it gets in or not, which ironically will lead to you getting more items in (perhaps). The set…
Hey madhatt3r, yea I've actually just picked it up again. I was on hiatus for a while while I was working on another commercial project, but that's finished and awaiting certification in the Windows Store now so I've had some time to actually do something more. Here's what I've done yesterday, my version of the garden…
nDo or just the Nvidia or Xnormal plugin yes. All planes/spaceships on my portfolio are done like that, I'd hope they look acceptable :) Reason I refrain a bit from nDo is it can get crazy heavy on my PC, like 6gb ram not cutting it... anyway if you want some general tips to focus on to get this looking really good it's to…
Hi, all ! Gems enchanted me completely - after finishing database of designs: https://gemview.yesbird.online I am switched to online gems CAD system and now stable working proof of concept is ready: https://gemview.yesbird.online/cad/ Although it's only in alpha version, geometry in OBJ and POV-Ray mesh2 formats can be…