Sr. Platform Engineer Psyonix, an independent videogame developer located in downtown San Diego, is looking for a senior level Platform Engineer to implement and maintain cross platform systems in Rocket League. Work would include implementing new functionality from concept to completion on multiple platforms, adding…
Making this thread out of curiosity as to how other studios handle engine exporting and importing of assets. I'm just curious as to how other places work. For us, the artists handle it through an exporter from Max. I heard of some places where all you do is save the Max/Maya file and it goes right in. Others where there's…
I'm using a older game engine from the early 2000's and I want to create a texture that resembles that of a galaxy skin. Something like this where the texture remains kind of stationary when the model moves to create this strange parallax-like effect. I don't know what the official term for it is. The problem is that I'm…
Team name: Wizards of the Blizzard Website: http://wotb.neopages.org Brief description: VIDEO & SCREENSHOTS We are a team developing a 3D Game Engine since 2007. Our focus is on gameplay. Our Engine have the following features already implemented: * Animated Characters and static Objects * Sound Engine (Format support:…
Team name: Wizards of the Blizzard Website: http://wotb.neopages.org Brief description: [ame=" https://www.youtube.com/watch?v=zdkb8hC1nUE&feature=player_embedded"]VIDEO[/ame] We are a team developing a 3D Game Engine since 2007. Our focus is on gameplay. Our Engine have the following features already implemented: *…
Yo. I'm looking for sweet tips/tricks on rigging and animation when it comes to prop animations for in-game characters in Maya, and how they translate to Unreal 4 and Unity. I understand all the basics, parent constraints, etc., but my latest question pretty much has to do with dropping an item and the rigging/engine stuff…
Hello everyone, I would like to point out my opinion on Epic Games`s Unreal Engine 4 and its simplicity. A little bit of backstory: I am fairly new to games design and all of its different aspects and areas of development. Two years ago I was introduced to the choice between Unity`s game engine and Epic Games` UE4. After I…
https://www.artstation.com/artwork/Vg5ZeN Hey everyone! This is my first Unreal Engine 5 project. This scene is lit with 100% realtime lighting taking full advantage of Unreal Engine 5 latest advancements of Lumen & Global Illumination and Virtual Shadow Maps. There are zero Light Bakes in this scene. Almost every material…
Job Title: Unreal Engine (UE4) Developer Job type: 1-year job remote contract with the possibility to extend it indefinitely. Reporting To: Producer Location: Working remotely DNABLOCK is currently seeking an Unreal Developer. We are looking for an energetic, experienced and creative team member to be responsible for…
Hello guys, I just would like to invite you to know my modified version of UDK (Unreal Development Kit) Engine. I was able, with the help of other folks (programmers and game developers) to add support for consoles, PS3 and Xbox360. So now ANYONE can create homebrew games for free (not commercially) and play it on any PS3…