Im currently working on a small project but require an animator to rig one of my characters as well doing a few transitions such as walking, jumping, crouch, prone, throw, aim a weapon ect for a dawrf like small character. Comment below if you are interested and If you have any questions please reply.
sup count. I've been working on a flat cartoony eyeball rig for a character I am rigging and would like to share it with you guys. However, there is a problem with the scaling and inherit transforms. Here is the tutorial I followed: [ame] https://www.youtube.com/watch?v=Kc1Q9RdoDH0[/ame] It's a great technique but the guy…
But that was always my issue with Batman Beyond's wings even in the cartoon: I never bought the idea that those little things could support lil' ole what's-hi-bucket. I'm digging the suit overall though, even the wings, though they don't look logical IMO. They look a little too this and not enough of this. Not that it…
I've started working on a new project. I'm modelling a Mig 29 fighter jet for a school assingment. Right now I'm working on the high poly. I'm on a pretty tight shedule so I won't be going in to much detail for the high poly. I'll add seams and stuff to the normal maps in photoshop later on. For the moment I'm trying to…
Hi! I made a toon shader for my black rock shooter. I am new to working with shaders but I think it went pretty good. I also made this rig... but I am not sure how to do with the joints in the hair and the cape! Feedback is welcome!
Doing my personal take on everyone's favorite follower, Aela. I wanted to see if I could do a little refresh of her design and challenge myself by working on a character with a lot of little moving pieces. Style-wise I'm trying to hit a cross between what I personally find appealing, and the class bodies from Diablo IV.The…
Because I am learning and working on so much different stuff these days, I have decided to make a general thread to post my progress. As always feedback and comments are greatly appreciated. First up is the hammerhead concept B And the modelsheet wip for the rough 3D version. Starting this wip, the name hammerhead came…
Hi guys, Here is a small WIP environment work, based on a photo I found on AbandonedPorn.com. I wanted to make a small piece, with a focus on textures and lighting, and trying to keep dynamism of composition. Last Update : Plaster Tut p.3!
Hey guys. Pimping something else that i can't quite say what im using it for yet, but could use some knowledge from everyone else here . Im working on making a dropship that could do literal hot drops from Orbit to attack other planets, but also short runs. It could technically be based off the Pelican from Halo, because…
Some of the photos of my progress. I have added more detail and fixed some of the shape and dimensions issues. I am still working on the rope on top of the sheath, but I am about to sculpt some wood and metal details in ZBrush. I will probably keep it fairly simple and focus on just the big shapes and details, such as the…