I have had a weird problem with goz lately, particularly with GOB, the plugin for blender that allows the goz link with blender. The issue is duplication of meshes when exporting from blender to zbrush, rather then a re-projection of details. This happens even if I do absolutely nothing to the model in blender. People on…
https://youtu.be/FCdmsWH-evM Hey everyone! I'm excited to share a new 20-minute video where I delve into the intricacies of the Remesher modifier workflow in Blender. Whether you're a beginner or a pro, I hope you find this tutorial insightful and helpful in your 3D art journey. Enjoy and happy modeling!
I'm a bit worried about blender taking over the 3D modeling industry. I myself used Blender 2.79 when I started learning 3D but then, due to the gaming studios using Maya, I switched to it (I had another reason to switch as blender before V2.80, was not that popular)I've been using Maya for over 1.5 years now and since I…
For far too long many 3D artists have rejected working with Blender because of the difficulties to understand how to properly interact between the different animation editors. As a Blender Foundation Certified Trainer, I have the opportunity to listen to individual artists and studios say the Blender animation editors are…
For artists who use vertex painting and have tried Blender and ZBrush. I will like to know your opinion on the two. I am currently using Blender but I am finding painting medium to small details problematic in Blender. I have seen polypaint zbrush videos on youtube. With ZBrush, you can sculpt lots of tiny details and…
Is their a way in 3DS Max to mirror a mesh like their is in Blender? Here is an example of what I am talking about. Around 2:10 into the video. [ame=" http://www.youtube.com/watch?v=3FqjSWFXtEg"]Beginners Blender 3D: Tutorial 7 - Using the Mirror Modifier - YouTube[/ame] Is it possible to be editing one side and then see…
Hi Going from ZB 2018 to Blender 2.79 works fine. Going back from Blender to ZB brings the model into a fresh blank scene. Selecting the tool where the subtool was exported from and selecting the subtool that was GoZeded, then apending the Blender import brings it in as a new subtool (does not replace selected subtool)…
MESHmachine is a blender mesh modeling addon with a focus on hard surface work without subdivision surfaces. https://www.youtube.com/watch?v=5hvusH1QrRc Out for Blender 2.80 now! Fuse, Unfuse, Refuse Plugs Available on Gumroad. Comments and questions are appreciated!
This is a character I modeled in Blender.I couldn't find an equivalent to the push modifier for the clothing, and I'm not sure if anyone is familiar with Blender here.