Artstation: https://www.artstation.com/artist/snowstorm Tutorials: Creating Point Light Maps in Modo/Modo Steam Hair Sculpting For Dota 2 Characters Placing mask1/2 data into image files Accepted Items(!!!): Sets in the workshop: Items in the workshop: Most Recent WIP:
Hello. I'm sorry for my english. I will try to do my best. I herd that it is possible to bake normal map to 2 insert parts of lowpoly with minimal seam. I think that guy use xNormal, but i'm not sure. Maybe it's a special workflow of the program? (maybe somehow use an order of baking low polies and "batch protection"…
Hey there, I'm Jean Go, aka Curing! AutoAttack Games is an independent game studio founded in 2014, developer of Legion TD 2. Legion TD 2 is a 2v2 and 4v4 competitive tower defense for PC that just fully launched on 10/1. Overview - We are looking for a versatile concept/texture artist who can do concept art and texture…
Woo hoo! Finally picked up my collectors edition at work today. I now have 2 choices. 1: Go to the pub to celebrate (again). 2: Play the game all night. or 3: Perhaps I could do a combination of 1+2. :)
Hello community! I just downloaded the trial version of Marmoset and have been trying to find a way to import 2 materials into my scene but to no avail. My static mesh has 2 material ID's but only one shows up. Does anyone know if this is possible or am I not looking in the right place for it.
Hi all, I have a question about using Textures heatmaps exported from World Creator 2 in Unreal Engine 2. I've created landscape material and set heatmaps as below. LanscapeCoords Mapping scale is set to export resolution 4033,0. In the Landscape Mode "Paint" section I've No weight-Blend layer 0 as a base and on top of it…
hi guys im making this thread to ask some questions about the dota 2 workshop but more importantly as a place where noobs like me can go to ask for help with concepts and problems that they are encountering with their dota 2 projects
The Portal 2 comic has been posted online today for your enjoyment and pondering. It's sort of a filler piece that "explains" what has happened between Portal 1 and 2. Remember all those crazy writings and paintings you found on your way through P1? The story is told through the eyes of the author of those scribbles. In…
A great art dump from the Darksiders 2 team. James Brian Jones, better known as long time Polycounter BoBo_the_seal, has posted some work created by himself and rest of the Vigil art team for Darksiders 2. Head over to ZBrushCentral to check it out:…