Environments for architecture and games share many common workflow operations but they are also vastly different. It's more than just knowing Max/Maya or having photo real renders on your portfolio. Do you know how to optimize your objects? Do you know how to bake high to low poly? Do you know how to layout a proper UV…
Hey guys, I am making an environment right now but, I have a question on the texturing. I was texturing the walls and the ground for my environment. I am wondering if it is too pixelated? I am using high resolution pictures but the wall and the ground is on one 1024x1024 map (top half is the wall that tiles left to right…
We are looking for talented Environment Artist who is ready to join our feature film team in Dubai Skills &Requirements: · Proficient knowledge of Maya and Zbrush - modeling, sculpting and UV mapping · Ability to model detail realistic 3D props and sets · Create realistic and stylized textures from scratch that meet all…
Based in Guildford, UK, Edge Case Games is looking for an exceptionally skilled 3D Environment Artist, working alongside talented industry veterans currently developing Fractured Space. In this role, you will help to inspire and create the environment & gameplay assets for the environments in our games. The perfect…
Hi there. I'm Jason Evangelista, a 3D Environment Artist. My 4 years of professional experience have provided me with the necessary skills I need. In my last position as Senior 3D Modelling Artist, I was responsible in producing high quality assets for environments and props and maintaining the database for our assets for…
Hellos! I've recently updated my portfolio and was hoping for some honest feedback. I'm currently looking for a job or internship as an environment artist. I'm based in the UK and mainly being applying for jobs within the UK, though I am more than willing to relocate. Are there any models I shouldn't show on my portfolio…
I'm a 3rd year uni student considering options for honors year. I'm dithering between something tech art focused or environment art focused, so I wanted some opinions on what working as an environment artist is like. What is the availability of jobs like? How much do you enjoy your job? Do you get to work with the engine…
Hello again :D As a term project for a course from my Graduate Study I was expected to model an environment in real time. So I wanted to make something like Misty Mountains and I used Cryengine. I am by no means an environment artist and just wanted to show I created over the term. But any feedback, C&C is welcome as…
Hi all, first time posting here! I'm a third-year game art student at Media Design School (Bachelor's of Creative technologies) I'm aiming to get into environment art for games. This is an atmospheric brutalism project I'm working on in class for my end-of-course architecture assignment. Really need to spend a bit more…
Hi everybody! I started on a project in UE4 that is based on the White Council scene from The Hobbit. My main goal with this environment is to create a environment that has a big resemblance to that specific scene, will be following the pbr workflow on the entire scene and is game ready. I want to finish this project by…