so like the title says, how do i go about exporting a mesh from Maya to CryEngine. i have read this article http://www.crydev.net/wiki/index.php/Exporting_from_Maya and tried to download that tool, however the website says that there is an updated tool so i have that installed successfully. when i go to use the tool it…
I'm trying to get into the Unreal Engine but I'm having a hard time finding good tutorials and resources that I can understand. So many of the tutorials I have watched are just people listing off all the different features without actually explaining anything, it's waayyy too much information coming at me to process. It's…
I AM SO FUCKING EXCITED! can't wait for the dubstep gun, and i want to see what the 'merica gun does too hahaha :D gameplay (including dubstep gun) [ame="https://www.youtube.com/watch?v=rQgrmO9LhY0"]Saints Row 4 Gameplay Walkthrough - PAX Demo - YouTube[/ame]
Hello Polycount, I'm working on a game asset for my portfolio. I did my low poly model (about 4.000 triangles) and I added details in ZBrush, from my low poly model. I want to bake my high poly model into my low poly normal map using Substance Painter. Here's the result : That's the result from the bake in Substance…
hi there i making a low poly version of my flash bang but i dont know how mych tir count is good for this kind of prop i hope u guys can help me out of it also want to know can i use symmetry for utilizing uv sapce and normal map but how?:poly117: Attachment not found. Attachment not found. Attachment not found.
yeah i mean, sometimes it just quicker to brute force model it all, than trying to come up with a "smart" solution using nanomesh. i mean you could possibly use a base of nanomesh and then go in, adjust it, make it feel more organic and handmade. not sure how you come to the conclusion of it all being modelling max or maya…
Hello there! This question is for people who already have some experience with animation in the industry. I would like to know how much an animator would earn per month on an average. I would also be interested in how contract work does work with animation. Is it usual to do animation as contract work? Any help would be…
The question is asked in a way that it's only valuable to gauge personality. It indicates a persons subjective level of self-confidence, but won't provide anything useful beyond that more useful would be: you receive xgen hair and your task is to convert it to game ready version. Target platform is unreal, textures must…
I got this toy noodle texture I wish to create but I have absolutely no Idea how to go about it. The physical properties are doable but how can I create an accurate representation of the surface in a normal map?