There is a thread on the boards that points to a script that exports to md3 and it seems to be the best at the moment. Doing a search for Sage or md3 should help you find that post easily. I still have the md3 plugin on my server from when Poop and Mop were doing md3 stuff so if you don't have any luck finding that script…
I'm sure there is a tutorial in MAX for using morphs for facial animation... I'm with Rick on the bones front... here's a quick grab of my current rig I admit to using a few more bones , but this rig gives me as much expression as I could get with a morph. I also use a great little script called anipose. I set up file with…
http://scriptspot.com/3ds-max/max-retopo Max Retopo, A pretty good script, runs in max. It tries to make one mesh conform to another. It works best if you start the mesh on the outside and allow it to shrink. I think its based on Paul Hormis's shrink wrap script? it works pretty well if you freeze the high poly and shift…
I remembered someone in a class I took talking about needing to make a script for this, and it looks like that's still the case. I tested this script from a Google search on 8 and it works to toggle X-Ray on the selected object. It's from the following post and the poster credits it to a modified Digital Tutors script:…
I use a simple toggle wires script to toggle the wireframe of the objects in my viewport on/off. However, I’d like to take this a step further: to any cutters visible in the scene (regular geo with its display type set to WIRE), also them vanish on/off too. I believe the quickest way would be to toggle the Show in Viewport…
Any max script gurus out there, how hard would it be to make a script that goes in the material editor. looks at the name of the texture in the difues slot. paste that name in the name slot at the top of each heiarchy of the material,, so if you have a multi sub with 60 materials, it will look at the difuse texture in each…
I was searching around, looked at some soulburn scripts and older polycount threads that I would rather not necro revive, still couldn't find exactly what I needed. I have a ton of separate objects and I want to move them over to modo, but right now some of them have several turbosmooths, top level and not and a ton of…
So after this topic came up the 2nd time and I also want such a tool I've reworked the script by Borislav Petrov to capture several images in a row without doing it by hand also I've did some changes here and there The original script was posted here With this script you can "render" your max viewport to higher resolutions…
I personally spent some time studying Houdini decade or more ago but found a company would be reluctant to build their toolset on Houdini base. Same story in a way with Substance Designer actually which nobody uses really but me. Then I found all I ever wanted to do in Houdiny like complex arrays and scatter systems are…
Touchy topic, it's a little hard giving advice for this kind of stuff because a lot rides on it and everyone has biases one way or another. So i'll try to give my view on art schools (I go to AI San Diego) as unbiased as possible, with what little comprehension of the big picture (going through school and landing a job)…