Well, I don't think they care. It's like fanfiction; technically it's not allowed, but unless they're actually profiting from it or making something big enough to threaten your IP rights in places where it has to be aggressively maintained to be kept, rather than challenged to be taken, it's just more effort and expense…
I bought mine last night. My first impression as soon as I popped it in, was "looks a little bit better". But then I did what I should have done to begin with - a comparison. I tossed in the included King Kong disc and froze it at one of the opening scenes (tons of cars driving on a bridge). I then switched the AV box and…
Hi! I need to buy a laptop to use to make graphics with Zbrush, Photoshop and Maya. I'm going to need this for my education and I will still have a desktop to make the really heavy stuff so it doesn't have to be a monster computer. I've never used Zbrush or Maya so I have no idea of how demanding they are. My budget is…
Hello, Been a while. Decided to get back to the grinding board after a few rough years in my life and quite a long time of destroyed focus. So I'm starting 2026 off with a shift away from humanoid character art and trying to go more along the route of animals and creatures. ( Also , pwease pwease do critique me and give me…
I used to hang out at a friends father's used bookstore on Saturdays as a young teenager. There was a local gaming club (old school, table top and pen and paper gaming) that met there and that's actually how I got introduced to RPGs and strategy games. He also had some arcade cabinets and one of my favorites was this…
I can't talk about traditional sculpting classes themselves because I never took one, but you can get a sense of how sculpting could help you by getting your hands on cheap clay, a couple of popsicle-like sticks and just trying it. Sculpting can be a very cheap hobby, you just need the time and patience. The reason I'm…
@idliYour art is cool and yeah I find cats hard to make as well. "Cheshire Sphinx I started sculpting for the Polycount Brawl competition which was such a cool idea, I didnt make it there" Relatively in the same boat but I'm still grinding away trying to finish off my entry too.
Hello all, I'm currently building a sci-fi modular environment and I want to implement the whole Star Citizen/Alien: Isolation technique into the whole process of this piece where I will use face-weighted normals and not have to bake any asset. I would be using tileable textures, trim/decal sheets, and possibly POM. I have…
I have the following code (from the UDN Mouse Interface tutorial): MouseInterfacePlayerController.ucclass MouseInterfacePlayerController extends PlayerController;// Null this functionfunction UpdateRotation(float DeltaTime);{ local MouseInterfacePlayerInput MouseInterfacePlayerInput; local IntPoint MousePosition; // Cast…
I can't say much about your actual models . They seem good to me, but not as good as some of the best artist out there. And that is the goal. I think you just need to set your sights higher and keep at it. Seems like you got the observation -- just need to keep pushing each model a bit further. I doubt the top artist are…