Hi everyone! Nfinite is looking for a 3D Simulation Pipeline Engineer to join our team for a paid remote role, and we thought this would be a good place to reach specialists with experience across both 3D tools and simulation workflows, so we hope this is relevant here The work focuses on converting production-ready 3D…
Mods, Sorry if this occurs as a double post. i got a blank page when i originally posted: Hello everyone, I am currently working on a tutorial that requires I partially subdivide a mesh. The original tutorial was written for MudBox but i am applying everything or as much as i can to Zbrush. This is my problem - currently…
@Ruflse Indeed "always a source of inspiration" :* Thanks :D @Nandx Thanks :D Yes the process was really complex full ofhot references. Best wishes and thanks for coming :D - Aender Lara
Like always Cryengine is looking great. Gameplay should be much better when released of course. BUT ! Man this guy really needs to learn how to fly that damn thing :D :D :D
@snefer : Indeed that's a good first step! :D :D :D @Danr: That sounds legit! @Shrike: Indeed we are all! and i'll just jump into the ocean and hope that they can take me in as a Jr and pherhaps learn more! =)
This may seem like a very simple question, but the issue is that the smoothing of the cone is smoothing the tip, which is not what I want it to do. I understand why it does smooth it like that, but I'm not sure what's the best way to prevent it from happening. I created three low-poly cones (38 Triangles each) and a…
This is my latest pice of work, it was for a competition that has now ended, I ran out of time to complete this fully but its at 90%+ done The competition was to make an evironment based on 2 well known universes, for this I chose D&D and Star Trek as they where completely different to each other and a challange with the…