Hello, I'm a 15 year old looking to have better skills. I'm also new to polycount. So I guess this is where I will start. Feedback on my flaws would be great. <<< I've put that on my last thread but this is only my second one. I just thought I should include that so you guys know who I am. Here I have taken a break from…
Hey Everyone, Here is a new project I am working on. I really wanted to get back into some toon sculpting and I really like the look of these guys. I am a really big fan of Creature Box art; its a style I am comfortable with, but can have its challenges as well. There is still plenty to do and tweak on this. I am wanting…
That's a solid list SupRore. All things I've started utilizing myself over this past year, after a lot of up and down trying everything else. I'll add a #4. 4. Have fun. Improving isn't always going to be fun, it requires a lot of mental grunt work and there are always going to be struggles. Sometimes it's downright…
I'm making a fan art model of this concept art by Oscar Cafaro for my portfolio. I don't have so many props so I wanted to start this to add it to my portfolio. This is the reference: I've started the prop modeling, with the main pieces. here's some progress: Tomorrow I will add a face basemesh to get the goggles in the…
Im making a fan art sculpt of this character by Alexis Rives (Deadslug) for a university module. I thought since I want to improve, I should share my progress and get feedback throughout. This is the reference im working off; I've already started the character and put a few hours into it so far, here's some progress shots:…
Hey, I've recently created Wingman revolver based on this awesome concept by Danny Gardner: https://www.artstation.com/artwork/vwJDO I wanted to practice usage of rounded edge shader and edge weight, get used to this workflow, improve and get faster :) I've baked normals in Xnormal and textured all in Painter. I wanted to…
Hi i'm a french student in 3d real time, this is my first next gen environment. I try to do a fan art of resident evil on U4 with substance ( Paint and design).
yes, i saw them in person. i don't see how this is a huge surprise--they probably finalized the hardware (much less the case) not too long ago, you think they've got a bunch of the units popped fresh off the assembly line already? the house fan inside those little cabinets was funny though.
✨ Volunteer 2D Concept Artist Wanted: Unannounced Game Project ✨ We’re looking for a passionate 2D Concept Artist to join our team on an unannounced project currently in development. This is a volunteer position geared toward beginner to mid-level artists who want to: 🎨 Build their portfolio with real game project…