Hello Guys, I`m super stuck with that issue i hope someone figure out and help me.. I have pretty similar setup for my rope as you can see here: https://www.youtube.com/watch?v=ZE57...dGxLmQPj8yxFnd How can i bring that animation (cylinder>skin to line>SplineIKControl) into ue4 ? Details here:…
For a long time I stayed away from animal models and animations, but recently I tried again and made this. What do you think? I based it on more real-life crabs, but with some stylized touch. Textured in Substance Painter. It's supposed to go on Unity Asset Store and hopefully on Unreal Marketplace too. (you can check…
Thank you Ryan. These are just my (personal) animation tests that I made in my free time, and that I plan to use in my new demoreel. Currently I am doing some freelance stuff (logo animations, and that kind of things), but I want to be involved in something bigger, for example, making an effects for some cinematics... or…
right, I've been thinking of this many many times. I'm glad the SDK thread exists, so that I can download stuff anonymously - not having to prove myself to the artist whos work I made some shitty animation with.. I also think the whole "free publicity" think would be quite enough for people to jump on board with an…
Hello I just graduated from school with a degree in animation and I am looking for work. My school mostly focused on 3D animation in Maya. If you need someone to rig and/or animate in Maya please let me know.
Hello there, my name is Oskars Dzenis and I'm currently looking for freelance/remote or long-term contract work. I've had 10+ years experience in a game studio environment, as well as couple of years working as freelancer. Best work for me would be to rig and create character animation for 3D real-time or pre-rendered…
We're looking for 3D character animators and riggers to skin character models to the default UE4 Mannequin skeleton and create realistic 3rd person and 1st person animations for an Unreal Engine 4 game. Feel free to apply if you are solely a rigger OR an animator, although we'd absolutely love to have someone who is…
I am hoping to get some feedback from anyone here with some experience in 2d animation. I have been wondering about what is the best method to maintain consistency when animating a character in 2d animation especially making sure ur character remains consistency in appearance and volume from frame to frame and there are no…
Hi there, We're looking for a freelance Maya character and effects animator to join us straight away on an exciting new project. We require a Maya animator with good technical knowledge (Rig building, exporting for engine etc), and great low poly skills for real time effects and characters. The work will consist of some…
Honestly after the 1990s, the line between 3D and 2D has forever been blurred. Whenever you see a project that says "yeah, we did that all by hand" don't be fooled. Lion King did it with the Wildebeest stampede scene, The Iron Giant did it with the titular character being 3D rendered with some carefully place toon shaders,…