We're looking for 3D character animators and riggers to skin character models to the default UE4 Mannequin skeleton and create realistic 3rd person and 1st person animations for an Unreal Engine 4 game.
Feel free to apply if you are solely a rigger OR an animator, although we'd absolutely love to have someone who is capable of both.
The scope of work for this project initially would be skinning a male and a female character to the default UE4 skeleton, along with a separate set of clothing for each character that will also need to be skinned.
Additional work we'd also like to have done in the future includes skinning and animating several bipedal or quadrupedal creatures, and skinning additional characters or clothing options similar in scope to the initial contract.
Please message with your rate and portfolio.
Thanks!