Hey I am new in this forum, after i saw so many great works i am a bit hesitant but you can't learn if you don't try right. I am doing 3d for quite a while now and i recently started to put more time into it (mostly since around 5 month ago) and i do think i am improving. But well to much text, not enough pictures. Here…
Ah I see. Game development work postings in Finland seems to be more senior oriented, similar to Canada I think. I've always wondered how industry experience and quality of work in portfolio factor together in considering seniority. Particularly for character artists since junior positions aren't easily available. But all…
The fact that there are the most studios in Vancouver is what makes it hard. Because there's also the most talent (just look at how many PC'ers are here), they can fill any spots easily. And after the huge cutbacks there's been a big disparity between the number of positions and the number of people looking for work... Us…
Even though most of you may take this as pessemistic, as you always take my posts, I have a positive outlook on life, wanting very much to be happy and enjoy things, but. I gotta say life is terrible compared to how I thought it would be. Family and money issues forced me into a career path I hate, I'm not doing anything I…
I dunno, i dont walk around with my face in a perfect 90 degree angle, but then, i like to pretend i'm evil. I still see it as personal preference. If someone has problems riding a bike, he obviously shouldn't. I dont have problems modeling that way as most modeling is made in the big 3d window. The wireframes screenshot…
Hi, im trying to sculpt a realistic generic male, it seems off but im not sure what it is that is making it look odd, i want to push this as far as i can, any tips or critique would be amazing, i chose a square face because "in my opinion that face shape works well with undercut hairstyles"
I pursposely avoided this game since it was released as I swore I would never pay monthly fees to play an online game. Well after a few years of talking co-workers into joining the Battlefield series bandwagon (and having countless hours of fun) reading the posts on Polycount regarding W.O.W. fun, I finally gave in and let…
Hello!, I'm a fresh graduate and I have finished my real time character based on the concept by Marko Djurdjevic. Although I have finished it, I can see many things that I need to improve on. I was still studying anatomy and clothing wrinkles while making this character so those things could definitely be better. I would…
You should look for a more mutually beneficial relationship. There is at least a few industry veterans who now host discord learning communities aimed at helping people just like you. Usually they cost very cheap (like the price of coffee once a month), so I think that is a good way to help them help you. I'd drop some…
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