hey, well I dont think being ripped to shreds really helps but constructive honest criticism does. I'll just comment on the glock...quickly looking at it I can see there are quite a few modeling errors. I'm not perfectly familiar with the glock, never modeled it myself but I have seen many versions of it and I know what it…
Okay, if any of you are like me and ended up playing a class that has a shitty weapon selection, (pistol/SMG) you do get to gain proficiency in another weapon type of your choice later in the game! It's a pickup at a specific point in a story mission. You will also probably get specialization in another type before the…
I would just like to say that sometimes the Direct X realtime display thing sometimes will not work, and sort of has a mind of its own, I notice that if it doesnt display sometimes, it will be because my specular is too high....so try lowering that and see if it works. Also, your low poly could benefit from a few more…
About Us Project Reality 2 will be a free-to-download multiplayer game being developed on Cryengine 3 Free SDK. Project Reality 2 will see the popular mod from Battlefield 2, being completely re-built with the aim to create the most realistic and demanding virtual combat environment using the powerful tools that Cryengine…
Hello Polycount! My good friend Tim Moreels ( @MadGunslinger ) and I are extremely hyped by Overwatch (like all of you, don't try to hide it) so we decided to design a fan-made character for Overwatch, from sketches to the final 3D model. I will be doing the Concept Art and he will be in charge of the 3D, and yes,…
What Are You Working On? _adamturnbull apllana bassinicomix Bedrock bejibo Biqz Bruno Afonseca Cebola Cersei_Lannister Christian Nordgren danipanteez Fraeger future-fiction givemeapiggy haZe IgorPrihodko i know karate IMEISH Intervain Jenn0_Bing JohnnyTheKid KLICKSTOP korpehn KyleG last Lazar lotet Mateus Mathew O moof…
You also likely wouldn't need a demoreel. Here's a good write up on weapon art for games and presentation which might help. https://80.lv/articles/3d-weapon-art-workflow/ Ultimately what you want is good quality renders in engine. While it helps to optimize I wouldn't make it your focus, i.e follow best practices but be…
Modular Vehicle Vol.2 now finally complete. Video: https://www.youtube.com/playlist?list=PL_KX9infRdRhJ_wabAlV2cmSgxSvapqeO High poly versions can be found on my Artstation: https://www.artstation.com/keos Full project available on UE4 Marketplace: https://www.unrealengine.com/marketplace/en-US/slug/modular-vehicle-vol…
Hi, I am chris, the leader of the SWARM mod team. SWARM mod is a total modification for far cry. SWARM will feature over 20 new weapons with many more melee weapons. SWARM takes place in the city, and in large forts with numerous AI allied marines against SWARMS of enemies. SWARM really takes place in every kind of…
I'm attempting to create my first model for TF2 that will replace the bat, but upon compiling my files, both the Scout's hands and the model itself are invisible in-game. I've used the SourceSDK model viewer to load my model up and this is the preview... This is my .vmt: "VertexLitGeneric"{ "$baseTexture"…