It's $400. I'd recommend buying a copy of Silo, pocketing the $250 you'd save, and actually get a good sub-d modelling and sculpting package into the bargain. Sounds like a no-brainer to me? Also, you can get a pretty good approximation of the "pin and relax/unfold" workflow they demonstrate in Unfold3D, using 3dsMax with…
" ... learn how to paint and draw in Photoshop so I can develop my own concepts for enviroments" IMHO mixing up the subject (concept art for environments) and the tool (Photoshop) is a dangerous misconception, and it could hurt your range significantly in the long run. Now there are indeed a few clever tricks that…
Yeah it's as i expected. Your clavical isn't set up right. Check out this image of a rig i've set up, notice how the clavical is shaped like the skeleton in the reference? Currently your clavical is rotating from a point where there should be no bone rotation. The pose Editor is very complicated, it requires a lot of…
It should appear in the selection tab in the graphite tools. Then you have select Non-quads in the first panel, or in the numeric panel at the end you can specify the exact amount of sides the face has then click the arrow.
Hey! When i am done with modeling, i want to prepare some stuff for exporting the mesh. Current workflow: 1. set all subtools to highest subdivision * Subtools -> all high 2. now, to decimate in the 3. step, i need to make sure all subtools has baked layers * select the first subtool * "Layers -> "Bake all" * arrow down…
Hey all, I use these scripts to toggle subobject modes in Max. If no EditableP/EditP is selected atm, it goes there, unless some mods are selected (in this example, Symmetry). ( fn goToBottom= ( local obj = selection[1] if obj != undefined then ( if subobjectLevel == undefined then Max Modify Mode if…
Hey guys, I'm having a weird problem with a code. Actually code itself runs and works well. But when I try to put it in a procedure, it says "undeclared variable" about a variable that I only declare and use in that procedure. Here is the code: (it is the $selVerts variable in tokenize row that it says undeclared. and also…
Hey! I have been using 3D coat for 2 days now :) and I came to the problem. I have two meshes and two separate textures. What I figure out is how to have both of them at the same time as two separate objects and textures. I need to paint texture over both of them them at the same time. I also manage to do that. -The issue…
So, I'm trying to set polyboost's loop-select and ring-select to alt-l and alt-r (the max defaults for its own loop- and ring-select, which only work on edges), but there's only a polyboost category in Main UI, which I believe to be the reason why it doesn't work with Shortcut Override on. So that's one problem, which…