Hey Polycount! I've been using painter now for some years and have been up and down the road with trying to push the limits of the program and my hardware at the time but I think it's time now and should have done it way sooner to learn to read the log file to troubleshoot on my own when I run into problems! I have yet to…
This is so frustrating. I'm recognizing a lot of these quotes, but I'm drawing a blank as to what movies they are from. If I sleep on it (it's pretty late and I only had a couple hours sleep last night), it might pop in my head.
[ QUOTE ] ....I am working from max exporting an ASE file with 3 surfaces, head, torso and accessories (also 3 textures, 512,256 and 512*256)... [/ QUOTE ]If those are individual textures then each part of the model they sit on needs to be split into a physically seperate mesh; you can't use 'multimaterials' in D3…
Hello, I've just completed Durga and will start another of the Hindu deities. Kali will be quite different in design, however. Scarce bling, lots of flesh and nasty stuff. I can do a complex project and finish it, I can patiently make intricate details, but my sculpting game is weak so I've chosen a more naked character to…
I'm working on a game using Unreal Engine 4, Maya LT 2018, and Photoshop CC. My game lets you make your own character with different skin tones, clothing, and body size/shape. How can I add blood and gore to the game? Do I have to make new 3D models for each character model and clothing (which would make it take forever to…
@Frigus @Neox @aniceto for those helping: (seems like the same topic in an alternative thread, just a heads up but some possibly helpful info for those that care.) https://polycount.com/discussion/238105/3dsmax-something-similar-to-blender-mesh-machine-offset-cut#latest
Lead 3D Character Animator Unannounced Game Title Irvine, California, United States Do you consider time away from making art a missed opportunity? Are you constantly investigating new tools and techniques to push your creations to the next level? Do you enjoy fostering the creative spirit in others? If so, Blizzard…
Some more practice, I accidentally had dynamesh set too high for then neck which bumped up the polycount unnecessarily. There's a lot I don't like about this sculpt but I read into Hogarth's "Drawing the Human head" so at least I learned more about the structure of the head! Is it recommended to sculpt in dynamic…
Codename: Dead Bird has some new open positions. So if you are looking to join a talented and dedicated team this could be perfect for you! About the Mod: Codename: Dead Bird (CDB) is a Singleplayer total conversion for Crytek's Crysis. CDB puts the player into the Iraq War and focuses on intense modern infantry combat in…
@CybranM appreciate the feedback. I see what you're saying. My idea was to have it clamping tightly on the sides as well as the top of her head, also it does not weigh much. Maybe if I make it pressed tighter against her head and hair it will read firmly attached to her? I am open to suggestion! Thank you for the input!