The THIRD FLOOR, Inc. is looking
for a Previs Generalist for the Los Angeles office. THE THIRD FLOOR, Inc. is the world's pre-eminent,
Emmy Award visualization company with offices in Los Angeles and London as well
as on location with productions around the world. For the past 12 years, the
studio has helped clients…
Hi I'm having terrible problems getting my Wacom Bamboo tablet running properly with W10 - the dreaded circle visual effect. I can disable it by unticking 'Use Windows Ink' in the Wacom settings (Pen Mode > Mapping), but this overrides the sensitivity settings in Photoshop. If I reactivate it, I get the circle -every- time…
here's a fixed copy of your scene file. There's a few probably harmless preference errors related to Arnold, but the problem with "-nan(ind)" is pretty nasty. NaN is short for Not a Number, which means something bugged out and maya is trying to store a number that's vastly out of range, probably Infinity in these cases.…
I stopped to use Zbrush couple years ago and it starts to evaporate from my memory. Did new versions got some way to fill in matching displacement and color from a pair of color/height textures in selected areas only ? Use projective painting or noise dialog to paint color and depth from a texture in sync? I recall I did…
Here is the promised breakdown. I started with the sketch sculpt that I made in January. I sculpted this with a custom brush I made. A simple fur buildup brush that is smooth enough so I can do a whole sketch sculpt in SculptrisPro from a sphere with only that brush. (Thing is if it would be sharp detailed you quickly get…
Hey, Was just wondering how are texture atlases generally constructed, I've been playing with trims etc and i now understand those but I'm doing some distant buildings in the background that really don't need a trim as i feel it's overkill and I'm trying to keep the materials down. The thing i needed clearing up is the…
The THIRD FLOOR, Inc. is
looking for a Previs Generalist for the Los Angeles office. THE THIRD FLOOR, Inc. is the world's
pre-eminent, Emmy Award visualization company with offices in Los Angeles and
London as well as on location with productions around the world. For the past
12 years, the studio has helped clients…
The THIRD FLOOR, Inc. is
looking for a Previs Generalist for the Los Angeles office. THE THIRD FLOOR, Inc. is the world's
pre-eminent, Emmy Award visualization company with offices in Los Angeles and
London as well as on location with productions around the world. For the past
12 years, the studio has helped clients…
I just watched Marmoset's video on the new raytracing features and tried looking around in their website, but was left with the following doubts. 1-This raytracing feature has nothing to do with screenspace methods, such as rays only being projected on what the camera sees or whatnot, correct? 2-Is it fair to compare now…
Hi Guys! I'm happy to announce that my Old Inn Scene + Modular Asset Pack has been released in the Unity Asset store. TRY THE WEBPLAYER HERE: [WEBPLAYER] Asset Store Link: [GET IT HERE]! This fully handcrafted scene features an old tavern with a barroom in the upper floor and a cellar beneath it. Everything was modeled,…