Your hardsurface work has some great details! Your organic character work is good as well. Couple of things.... Decide what you want to do. I have no clue what kind of specialty you offer. You have solid hard surface and decent organic skills, but most places don't look for generalists. Having a few pieces like the…
Hello everyone, We need to fill the position of programmer for a PC game we are developing. There is an experienced programmer on the team who has already done a lot of work, but he needs an assistant and someone to move the project forward. We are at the stage where we have a very carefully prepared design document and…
Hi all, Posting once more because we got some great team members last time I posted here. Team of former Game Leads at companies like Riot, PUBG, SEMC, Zynga. Looking for talented people to join the team. Very early stage in development, may lead to compensation if/when we secure funding. Location is not an issue, we have…
Hello Dota Item Makers, I've been busy trying to wrap up my first set - a set for Spirit Breaker. The theme I was going for was his charge. I wanted him to have a giant horn attached to a piece of protective shoulder/back armor shaped with a bit of forward motion. For the wrists, I used the horn idea, and went for two…
Just fyi...the game is basically done except for the art. What I'm looking for is listed below...all I can really offer in return is credit for the images that you do. Since this is a 'for fun' project at the moment, it's open to as many artists that are interested and can work together enough for a consistent theme (i.e.…
As mentioned previously, it did contain everything (you edited your post after the fact to reflect this...). "it doesn't help at investigating the initial issue you had", then we were understood there were now two distinct issues? This initial issue was never discussed after the introduction of the newer issue, 'stray…
It's hard to say exactly what to do without knowing the full scope of project, but efficiency is the big idea. Always try to use minimum resources to accomplish the job. Start from simplest thing and only go up in resolution when absolutely necessary. I think a lot of people, especially beginners, got an idea that the…
While I have to agree with the rest, especially the engine part, which is just a giant tempting black hole many programmers fall through, Brigador has very cool and unique art. It is clearly intended to be "Tiberium Sun" cheesy and old school. It is niche but in todays world you have to be niche. Its likely not as mass…
I'm looking for a low-poly 3d modeller to help create environments and characters for a sci-fi adventure/action/rpg game I've been working on. It's a small indie team (right now just me and a designer). We have made a lot of progress (I'm mainly a programmer - the engine is complete and I am sort-of-decent at 3D modelling…
Now this is some news we know you'll dig! Raven just launched their developer diary earlier this month then we head on over to Youtube to check out the Quantumas Engine. Check it out after the jump! (There's a movie in it for ya!) [caption id="attachment_1089" align="aligncenter" width="630" caption="Creating Characters…