Hey guys! I've been a long time lurker of these forums and its safe to say I'm a little nervous, but I'm making an effort to emerge from the darkness to give back to this awesome community. Over the years you guys have provided me with tons of indirect and direct help. The inspiration alone is beyond words. Hopefully, I…
Mage War (name is not final) is an Android native Mobile game. The game play is an crossover of Pokemon and Magica where a player will be able to find mages in the real world and battle with them in an interactive round based strategy game. Crossover: Why crossover? Because you will be able to catch mages in the real world…
Hello all. I’m a game designer mainly based around the utilization of Unreal Engine. I am not only a game designer specifically working on 3D games but I’ve been designing a Dragon Ball MUGEN game for approximately 2 years alongside my development team. We are sprite artists, UI designers, game designers and animators…
I've been playing DAO II (PC) when I have free time. I'm still running around the city gathering funds necessary to continue the plot. So far I would have to argue that DAO I had the better initial story line and better immersion. However, I continue to play to see how the story grows. There are a few quirks in the…
Hey guys. So I've been working on quick turnaround projects for so long that I really wanted to start working on something a bit more long term in an effort to boost my portfolio to actually showcase what I'm capable of, rather then showcase some stuff I knocked out in a few days for the sake of work. As much as I love…
Infamy or Valor Mod This game will be a modification of HL2MP on Orangebox set in the meatgrinder of World War 2. Gameplay will hinge around realism moreso over the "run and gun" style of DoDs, however game-playabilty trumps "excessive realism" for this mod. The game will incorporate many player interactive features to…
Rea7ms is a capture/train/evolve style action/adventure rpg. Aimed at a mature audience with a complex and interesting story line, along with new creature battle mechanics and more intricate creature development patterns, Rea7ms brings together an immersive 3D fantasy world to explore. Help our protagonist battle his way…
after checking other boards like conceptart.org and cgtalk i notice that they have person vs person challenges.. i think this is pretty cool in the sense that most of the time these challeges pin 2 people of similar skill against each other .. the problem i have with the cgchat type comps is that its everyone vs everyone…
F_X you are correct about the above , and special soviets, the key is not all the vehicles look identical in their bace factory color , the key is to give them a propper look that they saw battle , and are in the battlefield, so thats why we should not bother with the basic or any close color balance. For example if you…
Soldiers return from the Great War, someone after being injured and someone after the end of their service. Those of them who not have a shell shock after the battles went to work in the port or lumber. They gain useful skills, sustenance, and new injuries. Some of them try to hunt. Others could not sit still and go into…