Well of course you are able to use normal maps in cinematics but its a pain most of the time since you get errors or lose a lot of high frequency detail. At least in 3dsMax, i dunno about Maya actually. Yea as someone pointed earlier it looks like a smoothing or UV error. Can you post your UV map and wires? Maybe its a…
How sure are you that its impossible to get animations into maya through just the .smd importers. I'm still getting errors when importing the static rig. Ex: # Error: file: C:/Users/Matt/Documents/maya/projects/Dota2/root/models/heroes/skeleton_king/skeleton_king_model.ma line 8: RuntimeError: file <maya console> line 1:…
This is caused by smoothing errors due to bad topology. Where the holes are cut out there is a giant n-gon with no supporting edges. Cut in some edges to alleviate the shading errors. Boolean modeling is a perfectly fine technique but it always involves some cleanup. You need to research the fundamentals of…
Ok, this is what I currently have on my Mel Script Editor window.. I copied the location directly from the file info. source "/Users/Shared/Autodesk/maya/2013/scripts/Ninja_UV.mel"; ninja_uv(); I get the following error message when I press the execute button. source "/Users/Shared/Autodesk/maya/2013/scripts/Ninja_UV.mel";…
@hptware: I wanted to give the program a try, but as soon as I click on "new", I get this error message: Runtime Error 501 - Image number illegal at line 452. I'm using windows 8.1 (64 bits). I runned the program in administrator mode. I also tried to run it in windows 7 compatibility mode, but it gave me the same result.…
hey guys been messing around in ut3 and when trying to bake my lighting ut3 crashes there s two seperate errors the first one when I go build all it crashes and the second if i try to play in editor. just realised im getting that Kernall error like i did before how do i fix that again? gotta dig and see where the solution…
Hello there, buddies. I hope you're all doing well. This is my first post as a new member of this forum. Guys, I'm having an issue with my MEGA (Cloud Storage). When I try to upload a huge file to my MEGA cloud storage, I get an error message that says, "your mega storage is full." This type of error can appear even when…
I've written a batch exporter using bits and pieces of code I've cobbled together. src_files is an array that stores a list of max files to export. There a few variables which store whether or not to save a max file, which units to set and save locations of the max files and export flt files. The exporter works really…
Hey all, I would really appreciate some help on a nasty issue I have with a character model at the moment. It's driving me absolutely crazy and it's important I get it figured out quickly. Basically, whats happened in this: the character is an edited version of a previous character I've modeled in 3ds max. I unwrapped and…
well, i think it's quite the opposite. Let's say some huge studio is "happy" with the quality of their assets, even if they're objectively poor looking. By 'happy' i mean that their artists are used to specific workflows for creating them, and management has a good idea of how much time various tasks take, and so on. so…